Magic: The Gathering
(MTG) is a collectible and digital card game created by mathematician Richard
Garfield and released by Wizards of the Coast in 1993. It is widely considered
the first trading card game and has since gained a vast, dedicated player base.
The game combines strategy, fantasy, and elements of luck, creating a rich and
engaging experience.
Basic Concept
MTG is played by two or
more players, each acting as a powerful wizard known as a
"planeswalker." Players use decks of cards representing magical
spells, creatures, artifacts, and lands. The primary objective is to reduce
your opponent’s life total from 20 to zero before they do the same to you.
Card Types
1. Lands: These cards
produce "mana," the resource required to cast spells. Basic land
types include Plains, Island, Swamp, Mountain, and Forest, each generating a
different color of mana: white, blue, black, red, and green, respectively.
2. Creatures: These cards
represent beings that can attack opponents and defend against their attacks.
Each creature has a power and toughness value indicating its strength and
resilience.
3. Spells: These include
instants and sorceries, which represent one-time magical effects. Instants can
be played at almost any time, while sorceries can only be played during the
player's turn.
4. Artifacts: These cards
often provide lasting effects and can represent magical items or constructs.
5. Enchantments: These
provide continuous effects, altering the game state as long as they remain on
the battlefield.
6. Planeswalkers: These
are powerful allies that players can summon, each with unique abilities that
can be activated during a turn.
Gameplay
A game of MTG typically
follows a structured series of phases:
1. Beginning Phase:
Players untap their cards and draw a card from their deck.
2. Main Phase: Players
can play lands, cast spells, and summon creatures.
3. Combat Phase: Players
can attack their opponent with creatures, which can be blocked by the
opponent’s creatures.
4. Second Main Phase:
Players can cast more spells and play more lands, similar to the first main
phase.
5. Ending Phase: Players
pass the turn to their opponent, resolving any remaining effects.
Formats
MTG can be played in
various formats, each with its own rules regarding deck construction and card
legality. Popular formats include:
1. Standard: Uses cards
from the most recent sets.
2. Modern: Allows cards
from a wider range of sets, specifically from the 8th Edition onward.
3. Commander: A
multiplayer format where each player has a 100-card deck, with no duplicates
other than basic lands, centered around a legendary creature known as the
"Commander."
4. Limited: Players build
decks from a limited pool of cards, such as from booster packs in draft or
sealed formats.
Strategic Depth
The strategic complexity
of MTG comes from deck building and gameplay decisions. Players must carefully
consider which cards to include in their decks to create synergies and counter
their opponents' strategies. During gameplay, decision-making is crucial, as
players must manage their resources, anticipate their opponents' moves, and
react accordingly.
Community and Culture
MTG has a vibrant
community with numerous local and international tournaments, including the
Magic Pro Tour and Grand Prix events. It also has a significant online
presence, with platforms like Magic: The Gathering Arena allowing players to
compete digitally.
Conclusion
Magic: The Gathering is a
deeply strategic and endlessly fascinating game that combines rich lore,
strategic gameplay, and community engagement. Its ever-evolving nature, through
new card sets and mechanics, ensures that the game remains fresh and exciting
for both new players and veterans alike.
- Basic Concept:
- Players act as powerful wizards called
"planeswalkers."
- Objective: Reduce opponent’s life total
from 20 to zero.
- Players use decks of cards representing
spells, creatures, artifacts, and lands.
Basic Concept of Magic:
The Gathering (MTG)
Magic: The Gathering
(MTG) is a collectible card game created by Richard Garfield and released by
Wizards of the Coast in 1993. It is a game of strategy, skill, and luck where
players take on the roles of powerful wizards known as
"planeswalkers." As planeswalkers, players wield decks of magical
cards that represent spells, creatures, artifacts, and lands, all used to
defeat their opponents.
Players as Planeswalkers
In MTG, each player
assumes the role of a planeswalker, a powerful wizard with the ability to
traverse the multiverse and summon various forms of magic to aid in battle. The
lore of the game enriches the experience, providing a deep backstory to the
planeswalkers and their powers. Each planeswalker comes with a unique set of
abilities that are reflected in the cards they wield.
Objective
The primary objective in
a game of MTG is to reduce your opponent’s life total from 20 to zero. This is
achieved through strategic play, involving a mix of offense, defense, and
resource management. Players utilize a wide range of cards to cast spells, summon
creatures to attack their opponent, and defend against incoming attacks. The
first player to bring their opponent's life total to zero wins the game.
Decks of Cards
Players use
pre-constructed or custom-built decks consisting of various types of cards.
Each card type serves a specific purpose, and understanding their roles is
crucial for effective gameplay. Here are the main types of cards used in MTG:
1. Lands: These are the
fundamental resource cards that produce "mana," the magical energy
required to cast spells and summon creatures. Basic land types include Plains
(white mana), Island (blue mana), Swamp (black mana), Mountain (red mana), and
Forest (green mana). Each color of mana supports different styles of play and
strategies.
2. Creatures: Creature
cards represent beings that can attack opponents and block their attacks. Each
creature has a power value, indicating its offensive strength, and a toughness
value, indicating its defensive resilience. Creatures are central to many
strategies, providing both offense and defense.
3. Spells: Spells include
instants and sorceries. Instants can be played at almost any time, even during
an opponent's turn, allowing for quick and surprising effects. Sorceries can
only be played during the player's own turn and often have powerful,
game-changing effects.
4. Artifacts: These cards
represent magical items or constructs that provide lasting effects. Artifacts
can enhance creatures, disrupt opponents, or provide various other benefits.
They are versatile and can fit into many different deck strategies.
5. Enchantments:
Enchantment cards provide continuous effects that alter the game state as long
as they remain on the battlefield. They can affect creatures, players, or the
game environment, providing strategic advantages or hindering opponents.
6. Planeswalkers: These
are special cards representing powerful allies that players can summon. Each
planeswalker card has unique abilities that can be activated during a turn,
often turning the tide of battle.
Strategy and Gameplay
MTG is renowned for its
deep strategic complexity. Players must carefully construct their decks to
create synergies and counter their opponents' strategies. During gameplay,
decision-making is crucial as players manage their resources, anticipate
opponents' moves, and react accordingly.
A typical game consists
of several phases, including the beginning phase (untapping cards and drawing a
card), main phases (playing lands, casting spells, and summoning creatures),
combat phase (attacking and blocking), and ending phase (resolving remaining
effects and passing the turn). Mastery of these phases and the timing of card
plays is essential for success.
Conclusion
Magic: The Gathering is a
richly complex game that combines fantasy, strategy, and competition. As
planeswalkers, players engage in epic battles, using their carefully crafted
decks to outmaneuver and overpower their opponents. With its endless variety of
cards and strategies, MTG offers a dynamic and ever-evolving gameplay
experience that continues to captivate players worldwide.
- Card Types:
- Lands: Produce "mana" for casting
spells. Basic types: Plains (white), Island (blue), Swamp (black), Mountain
(red), Forest (green).
- Creatures: Beings that can attack and
defend. Have power and toughness values.
- Spells: Include instants (play anytime) and
sorceries (play during own turn).
- Artifacts: Provide lasting effects;
represent magical items or constructs.
- Enchantments: Provide continuous effects;
alter game state while on the battlefield.
- Planeswalkers: Powerful allies with unique
abilities activated during turns.
Card Types in Magic: The
Gathering (MTG)
Magic: The Gathering
(MTG) features various types of cards, each serving distinct roles and
functions within the game. Understanding these card types is crucial for
developing effective strategies and mastering the game. Here are the main card
types in MTG:
Lands
- Function: Lands are the
primary resource cards in MTG. They produce "mana," the magical
energy needed to cast spells and summon creatures.
- Basic Types:
- Plains: Produces white mana.
- Island: Produces blue mana.
- Swamp: Produces black mana.
- Mountain: Produces red mana.
- Forest: Produces green mana.
- Usage: Players
typically play one land card per turn, using the generated mana to fuel their
magical abilities and summon creatures.
Creatures
- Function: Creature
cards represent beings that can attack opponents and defend against their
attacks.
- Attributes:
- Power: Indicates the creature's offensive
strength.
- Toughness: Indicates the creature's
defensive resilience.
- Usage: Creatures are
central to many strategies, providing both offense and defense. They can attack
during the combat phase and block opposing creatures during the opponent's
combat phase.
Spells
- Types:
- Instants: Can be played at almost any time,
even during an opponent's turn. Instants provide quick and often surprising
effects.
- Sorceries: Can only be played during the
player's own turn and often have powerful, game-changing effects.
- Usage: Spells are used
to affect the game state directly, whether by damaging opponents, drawing
cards, or manipulating the battlefield in various ways.
Artifacts
- Function: Artifacts are
magical items or constructs that provide lasting effects.
- Attributes: They can
enhance creatures, disrupt opponents, or provide various other benefits.
- Usage: Artifacts are
versatile and can fit into many different deck strategies. They remain on the
battlefield and continue to impact the game as long as they are not destroyed
or otherwise removed.
Enchantments
- Function: Enchantment
cards provide continuous effects that alter the game state.
- Types:
- Auras: Enchantments that are attached to
other cards, providing specific enhancements or detriments.
- Global Enchantments: Affect the entire game
environment.
- Usage: Enchantments can
affect creatures, players, or the game environment, providing strategic
advantages or hindering opponents. They remain on the battlefield and continue
to impact the game as long as they are in play.
Planeswalkers
- Function: Planeswalker
cards represent powerful allies that players can summon.
- Attributes:
- Loyalty Counters: Planeswalkers have
loyalty counters that indicate their strength and enable their abilities.
- Unique Abilities: Each planeswalker has a
set of abilities that can be activated during a turn, often turning the tide of
battle.
- Usage: Planeswalkers
provide significant strategic depth, as their abilities can greatly influence
the game. Players can use one of the planeswalker's abilities each turn, either
increasing or decreasing their loyalty counters based on the ability's cost.
Summary
Understanding the
different card types in MTG is essential for developing effective strategies
and mastering the game. Lands provide the mana needed to fuel spells and summon
creatures, while creatures serve as the primary means of offense and defense. Spells,
artifacts, and enchantments offer a wide range of effects to manipulate the
game state, and planeswalkers bring powerful abilities that can significantly
influence the outcome of the game. Mastery of these card types and their
interactions is key to becoming a successful MTG player.
- Gameplay Phases:
- Beginning Phase: Untap cards and draw a
card.
- Main Phase: Play lands, cast spells, and
summon creatures.
- Combat Phase: Attack opponents with
creatures and block attacks.
- Second Main Phase: Similar to the first
main phase; play more lands and spells.
- Ending Phase: Pass the turn to the
opponent; resolve remaining effects.
Gameplay Phases in Magic:
The Gathering (MTG)
Magic: The Gathering
(MTG) is played in a series of structured phases during each player's turn.
Understanding these phases is crucial for effective gameplay, as each phase
allows for specific actions and strategies. Here are the main phases in a
typical MTG turn:
Beginning Phase
- Untap Step: The player
untaps all their tapped cards, making them available for use again.
- Upkeep Step: Certain
cards have effects that occur during this step.
- Draw Step: The player
draws a card from their deck, adding it to their hand.
Main Phase
- First Main Phase: The
player can:
- Play Lands: Usually limited to one land per
turn.
- Cast Spells: Use available mana to cast
spells from their hand.
- Summon Creatures: Use mana to bring
creature cards onto the battlefield.
- Activate Abilities: Use abilities of
creatures, artifacts, enchantments, or planeswalkers already on the
battlefield.
- This phase allows for
setting up defenses, preparing for attacks, and developing the battlefield.
Combat Phase
- Declare Attackers Step:
The player declares which creatures will attack and designates the target
(usually the opponent).
- Declare Blockers Step:
The defending player declares which creatures will block the attacking
creatures.
- Combat Damage Step:
Damage is dealt simultaneously between attacking and blocking creatures. If
unblocked, attacking creatures deal damage directly to the opponent's life
total.
- End of Combat Step:
Effects or abilities that trigger at the end of combat are resolved.
Second Main Phase
- Second Main Phase:
Similar to the first main phase, the player can:
- Play Additional Lands: If they haven't
played a land yet this turn.
- Cast More Spells: Use remaining mana to
cast spells from their hand.
- Summon More Creatures: Use remaining mana
to bring additional creatures onto the battlefield.
- Activate Additional Abilities: Use
abilities of creatures, artifacts, enchantments, or planeswalkers.
Ending Phase
- End Step: Certain
effects and abilities that trigger at the end of the turn are resolved.
- Cleanup Step: The
player discards down to their maximum hand size, typically seven cards. Any
damage marked on creatures is removed, and "until end of turn"
effects end.
Summary
The structured phases of
MTG gameplay ensure a balanced and strategic flow. The beginning phase sets up
the turn, the main phases allow for development and tactical plays, the combat
phase is where direct conflicts occur, and the ending phase ensures the game
state is appropriately managed for the next turn. Mastery of these phases,
including knowing when to play specific cards and how to best utilize each
phase, is key to becoming a successful MTG player.
- Formats:
- Standard: Uses cards from the most recent
sets.
- Modern: Allows cards from 8th Edition
onward.
- Commander: Multiplayer format with 100-card
decks and a legendary "Commander."
- Limited: Build decks from limited card
pools, such as booster packs.
Formats in Magic: The
Gathering (MTG)
Magic: The Gathering
(MTG) offers a variety of formats, each with its own rules and card pools,
providing diverse ways to play and enjoy the game. Here are some of the most
popular formats:
Standard
- Description: Standard
is a rotating format that uses cards from the most recent sets.
- Card Pool: Typically
includes sets released within the last two years.
- Purpose: Keeps the
metagame fresh and dynamic, encouraging players to adapt and innovate with new
cards.
- Ideal For: Players who
enjoy staying up-to-date with the latest releases and strategies.
Modern
- Description: Modern
allows cards from the 8th Edition core set onward, covering a broad range of
sets.
- Card Pool: Includes all
core sets, expansion sets, and supplemental sets from 8th Edition forward.
- Purpose: Offers a wide
variety of strategies and deck archetypes, with a more stable card pool than
Standard.
- Ideal For: Players who
enjoy a diverse and extensive card pool, with opportunities to build and play
powerful, enduring decks.
Commander
- Description: Commander
(also known as EDH) is a multiplayer format where each deck is led by a
legendary creature or planeswalker known as the "Commander."
- Deck Construction:
- Deck Size: 100 cards, including the
Commander.
- Singleton Rule: No more than one copy of
any card, except for basic lands.
- Color Identity: All cards in the deck must
align with the Commander's color identity.
- Purpose: Focuses on
social gameplay, politics, and complex interactions.
- Ideal For: Players who
enjoy multiplayer games, unique deck-building challenges, and a more casual,
social atmosphere.
Limited
- Description: Limited
formats involve building decks from a limited pool of cards, typically acquired
from booster packs.
- Types:
- Sealed Deck: Players open a set number of
booster packs (usually six) and build a 40-card deck from the cards opened.
- Booster Draft: Players take turns selecting
cards from booster packs in a draft process, then build a 40-card deck from the
cards they drafted.
- Purpose: Emphasizes
deck-building skills, creativity, and adaptability.
- Ideal For: Players who
enjoy the challenge of building decks on the fly and making the best use of
limited resources.
Summary
MTG offers various
formats to cater to different playstyles and preferences. **Standard** keeps
the game fresh with recent sets, **Modern** offers a wide-ranging card pool,
**Commander** focuses on multiplayer and unique deck-building, and **Limited**
challenges players to build decks from limited resources. Each format provides
a distinct experience, ensuring that MTG remains engaging and versatile for all
types of players.
- Strategic Depth:
- Deck building and gameplay decisions are
crucial.
- Manage resources, anticipate opponents, and
react accordingly.
- Create synergies and counter opponents'
strategies.
Strategic Depth in Magic:
The Gathering (MTG)
Magic: The Gathering
(MTG) is renowned for its strategic complexity, requiring players to make
critical decisions both in deck building and during gameplay. Here are the key
aspects that contribute to its strategic depth:
Deck Building and
Gameplay Decisions
- Deck Construction:
- Card Selection: Players must carefully
choose which cards to include in their decks, considering factors like mana
curve, card synergies, and overall strategy.
- Mana Base: Balancing the number of lands
and the colors of mana available is crucial for ensuring consistent access to
resources needed for spells and abilities.
- Win Conditions: Identifying and including
reliable ways to win the game, whether through powerful creatures, direct
damage spells, or intricate combos.
- Gameplay Decisions:
- Resource Management: Efficiently using mana
each turn to cast spells, summon creatures, and activate abilities. Players
must prioritize actions based on the current game state and available
resources.
- Timing: Deciding when to play certain cards
is critical. Holding back a key spell or creature until the right moment can be
the difference between winning and losing.
- Risk Assessment: Evaluating the potential
outcomes of different plays, including the risks and rewards of each decision.
Managing Resources,
Anticipating Opponents, and Reacting Accordingly
- Mana Management:
- Properly managing mana ensures that players
can cast spells and summon creatures when needed. Overextending or
underutilizing mana can leave a player vulnerable.
- Board Presence:
- Maintaining a strong board presence with
creatures and other permanents is essential. Players must decide when to go on
the offensive and when to hold back for defense.
- Anticipation:
- Predicting an opponent’s moves based on
their available mana, cards in hand, and past actions. This includes
anticipating counterspells, removal spells, and combat tricks.
- Adaptability:
- Adjusting strategies based on the flow of
the game. Flexibility is key, as players must respond to unforeseen challenges
and opportunities.
Creating Synergies and
Countering Opponents' Strategies
- Synergies:
- Building decks that exploit synergies
between cards can lead to powerful combinations and efficient plays. Synergies
can be based on creature types, abilities, or overarching themes (e.g.,
lifegain, mill, tribal).
- Example: A deck built around the
"lifegain" theme might include cards that gain life, creatures that
benefit from gaining life, and spells that trigger additional effects when life
is gained.
- Counter Strategies:
- Identifying and countering an opponent’s
strategy is a critical aspect of advanced play. This can involve:
- Disruption: Using cards that counter
spells, destroy creatures, or remove key permanents.
- Control: Maintaining control of the game
by limiting the opponent’s options and dictating the pace of play.
- Aggro: Applying constant pressure with
aggressive creatures and spells to overwhelm an opponent before they can
execute their strategy.
Summary
The strategic depth of
MTG lies in the intricate decisions players make both in constructing their
decks and during gameplay. Effective deck building involves selecting the right
mix of cards, balancing resources, and planning win conditions. During play,
managing resources, anticipating opponents, and reacting flexibly are essential
skills. Additionally, creating synergies within the deck and countering
opponents' strategies add layers of complexity and excitement to the game.
Mastery of these elements is key to becoming a successful and competitive MTG
player.
- Community and Culture:
- Vibrant community with local and
international tournaments.
- Major events: Magic Pro Tour and Grand
Prix.
- Online play via platforms like Magic: The
Gathering Arena.
Community and Culture in
Magic: The Gathering (MTG)
Magic: The Gathering
(MTG) boasts a vibrant and diverse community that spans the globe. The game has
fostered a rich culture with numerous local and international tournaments,
major events, and online platforms that bring players together. Here are key
aspects of the MTG community and culture:
Vibrant Community
- Local Playgroups and
Game Stores:
- Many players gather at local game stores to
participate in casual play, Friday Night Magic (FNM) events, and store-run
tournaments. These venues are the heart of the MTG community, providing a space
for players to meet, trade cards, and share strategies.
- Local playgroups also form in schools,
workplaces, and among friends, creating tight-knit communities of players.
- Online Communities:
- Online forums, social media groups, and
websites like Reddit, MTG Salvation, and the official Wizards of the Coast
forums serve as hubs for discussion, deck-building advice, and community news.
- Content creators on platforms like YouTube
and Twitch stream gameplay, provide tutorials, and offer insights into the
game, further enriching the community.
Major Events
- Magic Pro Tour:
- The Magic Pro Tour is a series of
high-level competitive events where the best players from around the world
compete for cash prizes, prestige, and Pro Points.
- These events are held multiple times a year
and feature a variety of formats, including Standard, Modern, and Limited.
- Grand Prix:
- Grand Prix events are large, open
tournaments that attract players of all skill levels. These events offer
significant prize pools and opportunities to qualify for the Pro Tour.
- Grand Prix weekends often include side
events, artist signings, and vendor booths, creating a festival-like atmosphere
for attendees.
- Mythic Championships
and World Championship:
- Mythic Championships (formerly known as Pro
Tour) and the World Championship are the pinnacle of competitive MTG, featuring
the top players battling for the title of World Champion and substantial prize
money.
Online Play
- Magic: The Gathering
Arena:
- MTG Arena is a digital platform that brings
the experience of MTG to the online world. It offers a user-friendly interface,
stunning graphics, and regular updates to match the physical card game.
- Players can participate in various formats,
including Standard, Draft, and special events, all while earning rewards and
building their digital collections.
- MTG Arena has also become a platform for
competitive play, with official tournaments and qualifiers held online.
- Magic: The Gathering
Online (MTGO):
- MTGO is another digital platform that
closely mirrors the physical card game, offering a comprehensive collection of
cards and formats.
- It caters to more experienced players
looking for a digital experience that includes nearly all cards and formats
available in the physical game.
Summary
The MTG community is
vibrant and diverse, thriving in both physical and digital spaces. Local game
stores and playgroups form the backbone of the community, while major events
like the Magic Pro Tour and Grand Prix bring players together on an international
stage. Online platforms like MTG Arena and MTGO further expand the reach of the
game, allowing players to connect and compete globally. This rich community and
culture ensure that MTG remains engaging and dynamic for players of all levels
and backgrounds.
- Conclusion:
- MTG combines rich lore, strategic gameplay,
and community engagement.
- Ever-evolving with new card sets and
mechanics.
- Remains fresh and exciting for new and
veteran players alike.
Conclusion
- Rich Lore:
- Magic: The Gathering (MTG) is more than
just a card game; it is a gateway to a rich and immersive fantasy world. Each
set of cards introduces new stories, characters, and settings, creating a deep
and engaging narrative that players can explore.
- Strategic Gameplay:
- The strategic depth of MTG is unparalleled,
offering a complex and rewarding experience for those who enjoy strategy games.
From deck building to in-game decision-making, players must use critical
thinking, planning, and adaptability to succeed.
- Community Engagement:
- The MTG community is vibrant and active,
with local playgroups, tournaments, and online platforms fostering a sense of
camaraderie and shared passion. Players of all skill levels and backgrounds
come together to enjoy the game, share strategies, and celebrate their love for
MTG.
- Ever-Evolving:
- MTG remains fresh and dynamic through the
continuous release of new card sets and mechanics. Each new release introduces
fresh strategies, revitalizes the metagame, and keeps the game exciting for
both new and veteran players.
- Accessibility and
Appeal:
- MTG appeals to a wide range of players,
from casual gamers to competitive professionals. Its accessibility, combined
with the depth of gameplay and richness of lore, ensures that it can be enjoyed
by anyone, regardless of their level of experience.
- Sustainability:
- The game's ability to evolve and adapt over
time has ensured its longevity. By introducing new cards and mechanics while
maintaining a balance with the existing game, MTG continues to captivate its
player base and attract new enthusiasts.
- Impact on Gaming:
- MTG has had a significant impact on the
gaming world, pioneering the trading card game genre and influencing countless
other games. Its innovative mechanics and enduring popularity have solidified
its place as a cornerstone of the gaming community.
Summary
Magic: The Gathering is a
multifaceted game that combines rich lore, strategic depth, and community
engagement. Its ever-evolving nature, with new card sets and mechanics, keeps
the game fresh and exciting, ensuring it remains a beloved pastime for players
of all ages and experience levels. Whether you are a casual player enjoying the
story and artwork or a competitive player striving to master the game's
intricacies, MTG offers a unique and rewarding experience that stands the test
of time.
DECK COMBOS
here are the names of all
the two-color deck types in Magic: The Gathering:
1. Azorius (White-Blue)
2. Dimir (Blue-Black)
3. Rakdos (Black-Red)
4. Gruul (Red-Green)
5. Selesnya (Green-White)
6. Orzhov (White-Black)
7. Izzet (Blue-Red)
8. Golgari (Black-Green)
9. Boros (Red-White)
10. Simic (Green-Blue)
Two-Color Deck Types in
Magic: The Gathering (MTG)
1. Azorius (White-Blue)
- Color Identity: White and Blue
- Playstyle: Azorius decks typically focus
on control and defense, using a combination of counterspells, removal, and card
draw to outlast opponents. They often rely on flying creatures and enchantments
to establish board control.
- Themes: Law, order, and bureaucracy.
Azorius decks often feature cards that tap or detain opposing creatures,
enforce rules, and create a structured game environment.
- Key Mechanics: Detain, Counterspells,
Flying, Control magic.
2. Dimir (Blue-Black)
- Color Identity: Blue and Black
- Playstyle: Dimir decks often employ a
combination of mill (forcing opponents to discard cards from their deck),
discard, and creature removal. They use deception and manipulation to control
the game.
- Themes: Espionage, secrecy, and shadowy
dealings. Dimir decks often include cards that disrupt opponents' strategies by
removing key pieces from their hand or deck.
- Key Mechanics: Mill, Discard, Deathtouch,
Surveillance.
3. Rakdos (Black-Red)
- Color Identity: Black and Red
- Playstyle: Rakdos decks are aggressive,
focusing on dealing damage quickly with cheap, powerful creatures and direct
damage spells. They often sacrifice resources for immediate gain.
- Themes: Chaos, anarchy, and pain. Rakdos
decks thrive on creating havoc and dealing damage to both players and
creatures.
- Key Mechanics: Unleash, Hellbent,
Sacrifice, Direct damage.
4. Gruul (Red-Green)
- Color Identity: Red and Green
- Playstyle: Gruul decks emphasize large,
powerful creatures and aggressive attacks. They often use ramp (accelerating
mana production) to play big threats early.
- Themes: Savagery, nature, and primal
force. Gruul decks focus on overwhelming opponents with brute strength and
direct combat.
- Key Mechanics: Ramp, Trample, Haste,
Bloodrush.
5. Selesnya (Green-White)
- Color Identity: Green and White
- Playstyle: Selesnya decks typically focus
on creating large numbers of creature tokens and enhancing them with spells and
abilities. They emphasize growth and unity.
- Themes: Community, harmony, and nature.
Selesnya decks often include cards that generate tokens, gain life, and
strengthen their board presence through cooperation.
- Key Mechanics: Token generation, Convoke,
Populate, Lifegain.
6. Orzhov (White-Black)
- Color Identity: White and Black
- Playstyle: Orzhov decks focus on life
drain, attrition, and control. They often use life gain and loss as a resource
to maintain board advantage.
- Themes: Wealth, power, and religion.
Orzhov decks often include cards that tax opponents, drain life, and recur
creatures from the graveyard.
- Key Mechanics: Extort, Life drain,
Afterlife, Sacrifice.
7. Izzet (Blue-Red)
- Color Identity: Blue and Red
- Playstyle: Izzet decks focus on
spellcasting, drawing cards, and combo strategies. They often use a mix of
direct damage and tempo plays to control the game.
- Themes: Innovation, experimentation, and
chaos. Izzet decks often include cards that cast multiple spells, copy spells,
and generate card advantage.
- Key Mechanics: Instant and sorcery
synergy, Draw and discard, Copying spells, Jump-start.
8. Golgari (Black-Green)
- Color Identity: Black and Green
- Playstyle: Golgari decks focus on
graveyard interactions, using the graveyard as an additional resource. They
often recur creatures and spells from the graveyard and sacrifice creatures for
benefits.
- Themes: Decay, rebirth, and the cycle of
life and death. Golgari decks often include cards that fill the graveyard,
return cards from the graveyard, and sacrifice creatures.
- Key Mechanics: Dredge, Undergrowth,
Scavenge, Graveyard recursion.
9. Boros (Red-White)
- Color Identity: Red and White
- Playstyle: Boros decks focus on
aggressive, fast-paced combat, using a mix of small, efficient creatures and
combat tricks to overwhelm opponents quickly.
- Themes: War, order, and heroism. Boros
decks often include cards that enhance combat, create additional attack phases,
and generate powerful board states through teamwork.
- Key Mechanics: Battalion, Mentor, Double
strike, Aggro.
10. Simic (Green-Blue)
- Color Identity: Green and Blue
- Playstyle: Simic decks focus on growth and
adaptability, often using counters to enhance creatures and card draw to
maintain a strong hand. They value flexibility and evolution.
- Themes: Nature, growth, and biomancy.
Simic decks often include cards that place +1/+1 counters on creatures, adapt
to new situations, and draw cards.
- Key Mechanics: +1/+1 counters, Adapt,
Proliferate, Ramp.
1. Azorius (White-Blue)
Azorius, represented by
the color combination of white and blue in the Magic: The Gathering universe,
is one of the ten guilds of Ravnica, a plane characterized by its city-wide
expanse and complex political structures. The Azorius Senate embodies the principles
of order, control, and law, striving to maintain a meticulously structured
society through legislation, enforcement, and adjudication. This guild seeks to
uphold the ideals of peace and justice by establishing a system where rules and
regulations dictate the behavior of its citizens.
Ideology and Philosophy
The Azorius Senate is
rooted in the belief that order and structure are paramount to a functioning
society. White mana represents harmony, morality, and the collective good,
while blue mana signifies knowledge, logic, and intellect. Together, they form
a guild dedicated to creating and maintaining a system where every action is
governed by law, and every decision is made with careful deliberation. The
Azorius believe that without stringent rules and regulations, society would
descend into chaos and anarchy.
Structure and Hierarchy
The Azorius Senate is led
by the Grand Arbiter, who oversees the entire guild's operations and ensures
that the laws are applied justly and efficiently. Below the Grand Arbiter are
various lawmakers, judges, and law enforcement officers who draft, interpret,
and enforce the laws. The Senate is divided into three main branches:
1. The Sova Column: This
branch is responsible for the creation of laws. The lawmakers, known as Sova,
meticulously draft regulations and statutes to cover every conceivable aspect
of society. They believe that through comprehensive legislation, they can
address any potential issues before they arise.
2. The Jelenn Column:
This branch focuses on the interpretation and adjudication of laws. The judges,
or Jelenn, preside over disputes and ensure that the laws are applied fairly
and consistently. They act as the final arbiters of justice within the Azorius
system.
3. The Lyev Column: This
branch enforces the laws. The Lyev column is composed of law enforcement
officers who maintain order and apprehend those who violate the statutes set
forth by the Senate. They are often seen patrolling the streets and ensuring
that the populace adheres to the rules.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Azorius decks are characterized by their control-oriented playstyle.
They excel in creating a slow, methodical game where they gradually gain an
advantage over their opponents through card advantage and strategic plays.
Common mechanics and themes found in Azorius decks include:
1. Counterspells: Azorius
decks frequently employ counterspells to negate their opponents' actions,
preventing them from executing their strategies.
2. Detain and Control:
The guild uses detain effects to temporarily incapacitate opposing creatures,
ensuring that they cannot attack or use their abilities.
3. Card Draw and Scry:
Drawing extra cards and manipulating the top of the deck allows Azorius players
to maintain a steady flow of resources and plan their moves with precision.
4. Board Wipes: Azorius
decks often include spells that can reset the battlefield, clearing away
multiple threats at once and buying time to establish control.
Conclusion
The Azorius Senate
epitomizes the ideal of a well-ordered society where laws are meticulously
crafted and strictly enforced. Their dedication to maintaining peace and
stability through structured governance makes them a formidable force within
Ravnica. In gameplay, their emphasis on control, card advantage, and strategic
planning reflects their philosophical commitment to order and rationality.
Whether in the halls of Ravnica's Senate or on the battlefield, the Azorius
strive to impose their vision of a perfectly regulated world.
2. Dimir (Blue-Black)
The Dimir Guild,
represented by the color combination of blue and black in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. Known as the House
Dimir, this guild thrives in secrecy, manipulation, and espionage. Its
existence is shrouded in mystery, and many of its operations are conducted in
the shadows, unbeknownst to the other guilds. The Dimir's primary goal is to
acquire information and use it to control and influence the city of Ravnica
from behind the scenes.
Ideology and Philosophy
House Dimir is founded on
the principles of knowledge and power, often achieved through clandestine
means. Blue mana represents intellect, logic, and the pursuit of knowledge,
while black mana signifies ambition, power, and the willingness to use any means
necessary to achieve one's goals. The combination of these two colors creates a
guild that is cunning, strategic, and ruthlessly efficient in its methods. The
Dimir believe that true power lies in the information and that controlling
information allows them to manipulate events to their advantage.
Structure and Hierarchy
The Dimir Guild is led by
a figure known as the Guildmaster, a position often associated with Lazav, a
shapeshifter who embodies the guild's ideals of secrecy and deception. The
guild is organized into various cells, each with specific roles and tasks,
ensuring that no single member knows too much about the overall operations.
This compartmentalized structure protects the guild's secrets and prevents
infiltration.
1. Agents: These are the
operatives who gather information, perform reconnaissance, and carry out covert
missions. They are trained in the arts of stealth, disguise, and assassination.
2. Spymasters: These
members oversee the activities of the agents, compile intelligence reports, and
coordinate espionage operations. They are adept at analyzing data and making
strategic decisions.
3. Schemers: The
masterminds behind the guild's plots, schemers create elaborate plans to
manipulate events and individuals. They use their extensive knowledge to
predict outcomes and ensure that the Dimir's interests are always served.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Dimir decks are characterized by their emphasis on control,
disruption, and card advantage. They excel in dismantling opponents' strategies
and using their resources against them. Common mechanics and themes found in Dimir
decks include:
1. Mill: Dimir decks
often use milling effects to deplete an opponent's library, forcing them to
lose the game by running out of cards.
2. Discard: By making
opponents discard cards from their hand, Dimir players can disrupt their plans
and limit their options.
3. Counterspells: Dimir
decks frequently include counterspells to prevent opponents from successfully
casting their most critical spells.
4. Saboteur Effects:
Creatures with abilities that trigger when they deal combat damage to a player,
such as drawing cards or making opponents discard cards, are common in Dimir
decks.
5. Removal: Efficient
removal spells allow Dimir players to deal with threats on the battlefield,
maintaining control over the game.
Conclusion
The Dimir Guild
epitomizes the archetype of the shadowy, manipulative organization that
operates behind the scenes to achieve its goals. Their dedication to secrecy
and control through the acquisition and manipulation of information makes them
a formidable force in Ravnica. In gameplay, their focus on disruption, card
advantage, and strategic control reflects their philosophical commitment to
using knowledge as a weapon. Whether in the dark alleys of Ravnica or the
intricate layers of a Magic game, the Dimir thrive on the art of deception and
the pursuit of hidden power.
3. Rakdos (Black-Red)
The Rakdos Guild,
represented by the color combination of black and red in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. Known for their
chaotic, hedonistic, and often destructive tendencies, the Rakdos Cult thrives
on anarchy, revelry, and the thrill of violence. The guild is named after its
demonic leader, Rakdos the Defiler, who embodies the guild’s ethos of
uninhibited expression and the raw pursuit of pleasure, often at the expense of
others.
Ideology and Philosophy
The Rakdos Guild is
founded on the principles of freedom, indulgence, and chaos. Black mana
represents ambition, self-interest, and the willingness to use any means to
achieve one’s desires, while red mana signifies passion, emotion, and
spontaneity. Together, they form a guild that celebrates the liberation from
societal constraints and revels in the raw, primal aspects of existence. The
Rakdos believe that true freedom comes from embracing one’s darkest desires and
living life to its fullest, without regard for laws or moral boundaries.
Structure and Hierarchy
The Rakdos Cult is led by
Rakdos himself, a powerful demon who inspires both fear and awe among his
followers. The guild operates more like a loose collective of anarchists and
performers than a structured organization. Despite the apparent chaos, there is
a form of hierarchy based on one’s ability to entertain or wreak havoc.
1. Ringmasters and
Performers: These are the individuals who lead the various acts of the Rakdos
carnival, orchestrating performances that often blur the line between
entertainment and brutality. They are charismatic and capable of inciting both
laughter and terror.
2. Tormentors and
Enforcers: These members serve as the muscle of the guild, enforcing Rakdos's
will through acts of violence and intimidation. They delight in causing pain
and fear.
3. Cultists and Revelers:
The rank-and-file members of the guild, these individuals participate in the
constant revelry and chaos, contributing to the guild’s atmosphere of
lawlessness and debauchery.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Rakdos decks are characterized by their aggressive, destructive
playstyle. They excel in fast, brutal attacks and effects that create chaos and
pain. Common mechanics and themes found in Rakdos decks include:
1. Aggressive Creatures:
Rakdos decks often feature creatures with high power and low toughness,
designed to deal significant damage quickly.
2. Direct Damage: Spells
that deal direct damage to opponents or their creatures are a staple in Rakdos
decks, allowing for swift and brutal victories.
3. Sacrifice and Pain:
Many Rakdos cards involve sacrificing creatures or causing players to lose
life, reflecting the guild’s embrace of pain and chaos.
4. Madness and Hellbent:
These mechanics reward players for having fewer cards in hand or for discarding
cards, encouraging a reckless and aggressive playstyle.
5. Disruption: Rakdos
decks can also include discard spells and other disruptive elements to throw
opponents off balance and maintain the upper hand.
Conclusion
The Rakdos Guild
epitomizes the celebration of chaos, indulgence, and unrestrained freedom.
Their dedication to living life without boundaries, fueled by passion and
violence, makes them a formidable and unpredictable force within Ravnica. In
gameplay, their focus on aggression, direct damage, and chaotic effects
reflects their philosophical commitment to embracing the darker, more primal
aspects of existence. Whether through the savage performances of their carnival
or the ruthless strategies in a Magic game, the Rakdos revel in the thrill of
anarchy and the ecstasy of destruction.
4. Gruul (Red-Green)
The Gruul Clans,
represented by the color combination of red and green in the Magic: The
Gathering universe, are one of the ten guilds of Ravnica. They embody the raw,
untamed forces of nature and the primal instincts of freedom and chaos. The
Gruul reject the artificial structures and order imposed by civilization,
instead embracing the wild and the natural world. Their philosophy is centered
around the idea of returning to a more primitive and instinctual way of life,
free from the constraints of urbanization and law.
Ideology and Philosophy
The Gruul Clans are
founded on the principles of chaos, freedom, and the power of nature. Red mana
represents passion, emotion, and spontaneity, while green mana signifies
growth, instinct, and the natural order. Together, these colors create a guild
that values the primal over the civilized, the wild over the controlled. The
Gruul believe that true strength and freedom come from living in harmony with
nature and embracing one's primal instincts. They see the city of Ravnica and
its rigid structures as a corruption of the natural order that must be torn
down.
Structure and Hierarchy
Unlike the other guilds
of Ravnica, the Gruul Clans do not have a centralized government or a strict
hierarchy. Instead, they are composed of several loosely affiliated clans, each
led by a chieftain. The clans often come together under the banner of a powerful
leader, known as the Guildmaster, but infighting and competition for dominance
are common.
1. Chieftains: These are
the leaders of the individual Gruul Clans. They are typically the strongest and
most charismatic members of their clan, commanding respect through their
prowess in battle and their deep connection to the wild.
2. Shamans and Druids:
These members serve as spiritual leaders and advisors, guiding the clans in
their rituals and helping to maintain their connection to nature.
3. Warriors and
Berserkers: The backbone of the Gruul Clans, these fierce fighters defend their
territory and lead raids against the encroaching city.
4. Beastmasters and
Scouts: These individuals tame wild beasts and explore the wilderness, ensuring
that the Gruul remain vigilant against threats.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Gruul decks are characterized by their aggressive, creature-focused
playstyle. They excel in overwhelming opponents with powerful creatures and
direct damage. Common mechanics and themes found in Gruul decks include:
1. Aggressive
Creatures: Gruul decks often feature creatures with high power and toughness,
designed to dominate the battlefield through sheer force.
2. Ramp: Green's ability
to generate additional mana allows Gruul players to cast their powerful
creatures and spells earlier than their opponents.
3. Direct Damage: Red's
penchant for direct damage spells helps Gruul decks remove obstacles and finish
off opponents quickly.
4. Trample: This
mechanic, commonly found in Gruul creatures, allows excess combat damage to be
dealt to the defending player, ensuring that their attacks are always
impactful.
5. Riot and Bloodthirst:
These mechanics reward aggressive play, giving creatures bonuses for attacking
or dealing damage.
Conclusion
The Gruul Clans epitomize
the untamed forces of nature and the primal instincts of freedom and chaos.
Their dedication to living in harmony with the natural world and rejecting the
artificial structures of civilization makes them a formidable force within
Ravnica. In gameplay, their focus on aggressive creatures, ramp, and direct
damage reflects their philosophical commitment to embracing the wild and the
primal. Whether through their fierce battles in the wilderness or their
strategic dominance in a Magic game, the Gruul celebrate the power and freedom
of nature.
5. Selesnya (Green-White)
The Selesnya Conclave,
represented by the color combination of green and white in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. The Selesnya Guild is
a spiritual collective that values harmony, community, and the interconnectedness
of all living things. They seek to create a society where individuals work
together for the common good, emphasizing unity, cooperation, and a deep
connection to nature.
Ideology and Philosophy
The Selesnya Conclave is
founded on the principles of growth, unity, and collective welfare. Green mana
represents life, growth, and the natural world, while white mana signifies
order, peace, and the greater good. Together, these colors form a guild that
believes in nurturing life and fostering a sense of community where everyone
works in harmony. The Selesnya strive to create a balanced and sustainable
ecosystem where every being has a role and contributes to the overall health
and prosperity of the community.
Structure and Hierarchy
The Selesnya Conclave is
led by a central council known as the Chorus of the Conclave, composed of
powerful dryads and other spiritual leaders who guide the guild's actions and
philosophy. The Conclave operates as a collective, where decisions are made for
the benefit of the whole rather than for individual gain.
1. The Chorus of the
Conclave: This ruling body of the guild consists of dryads and other nature
spirits who embody the guild’s values. They make decisions through consensus
and guide the overall direction of the guild.
2. Evangelists: These
members spread the teachings and values of the Selesnya, recruiting new members
and promoting the guild’s philosophy of unity and harmony.
3. Ledev Guardians: The
warriors and protectors of the guild, who defend the Conclave and its members
from external threats. They embody the martial aspect of Selesnya, ensuring the
safety of their community.
4. Conclave Collectives:
Groups of members who work together on various projects, from tending to the
guild’s gardens to building infrastructure. These collectives reflect the
guild’s emphasis on cooperation and shared effort.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Selesnya decks are characterized by their emphasis on creature-based
strategies, life gain, and creating a strong, resilient board presence. They
excel in building armies of creatures that work together to overwhelm opponents.
Common mechanics and themes found in Selesnya decks include:
1. Token Generation:
Selesnya decks often create numerous creature tokens, representing the guild’s
emphasis on community and collective strength.
2. Populate: This
mechanic allows Selesnya players to create additional copies of creature tokens
they already control, further increasing their numbers.
3. Life Gain: Many
Selesnya cards provide life gain, reflecting the guild’s nurturing and
protective nature.
4. Convoke: This mechanic
allows players to tap their creatures to help pay for spells, emphasizing
cooperation and collective effort.
5. Buff Effects: Cards
that enhance the power and toughness of multiple creatures at once, promoting
the idea of strength in unity.
Conclusion
The Selesnya Conclave
embodies the ideals of harmony, community, and the interconnectedness of all
life. Their dedication to fostering a balanced, cooperative society and living
in harmony with nature makes them a powerful and enduring force within Ravnica.
In gameplay, their focus on creature synergy, life gain, and token generation
reflects their philosophical commitment to unity and collective strength.
Whether through their peaceful teachings and community projects or their
strategic dominance in a Magic game, the Selesnya Conclave celebrates the
beauty and power of working together for the greater good.
6. Orzhov (White-Black)
The Orzhov Syndicate,
represented by the color combination of white and black in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. The Orzhov Guild is a
complex and powerful organization that blends aspects of religion, commerce, and
crime. They operate with a strict hierarchical structure, where wealth, power,
and influence are the primary currencies. The Orzhov are known for their
ability to control and manipulate through both legal and supernatural means,
embodying the duality of order and ambition.
Ideology and Philosophy
The Orzhov Syndicate is
built on the principles of control, power, and longevity. White mana represents
structure, order, and community, while black mana signifies ambition, greed,
and self-interest. Together, these colors create a guild that seeks to maintain
a tight grip on power through the accumulation of wealth and influence. The
Orzhov believe in the sanctity of contracts and the inevitability of death,
often using these concepts to bind individuals to their will. They view life as
a resource to be managed and exploited, ensuring that the guild remains
prosperous and powerful.
Structure and Hierarchy
The Orzhov Syndicate
operates under a strict hierarchy, with each level of leadership wielding
significant power over those below. The guild is run by a council of ghostly
oligarchs known as the Obzedat, who control the guild's activities from beyond
the grave. Below them are various ranks of priests, bankers, and enforcers who
manage the day-to-day operations and enforce the guild's rules.
1. The Obzedat (Ghost
Council): This group of ancient, undead leaders governs the Orzhov with an iron
fist, ensuring that their decrees are followed and their wealth continues to
grow. They are driven by a desire for eternal power and control.
2. Pontiffs and Syndics:
High-ranking priests and officials who oversee the guild's religious and
financial activities. They serve as intermediaries between the Obzedat and the
lower ranks, ensuring that the guild's interests are upheld.
3. Enforcers and Thugs:
These individuals ensure that the Orzhov's rules and contracts are followed,
often using intimidation and violence to collect debts and enforce loyalty.
4. Merchants and Clerics:
The rank-and-file members who handle the guild's commercial and religious
operations, including managing businesses, conducting rituals, and collecting
tithes.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Orzhov decks are characterized by their focus on resource
manipulation, life drain, and long-term control strategies. They excel in
wearing down opponents through attrition and leveraging their own life total as
a resource. Common mechanics and themes found in Orzhov decks include:
1. Extort: This mechanic
allows players to drain life from their opponents whenever they cast a spell,
representing the guild's ability to siphon resources from others.
2. Life Drain and Gain:
Orzhov decks often feature spells and abilities that cause opponents to lose
life while the Orzhov player gains life, reflecting their parasitic nature.
3. Debtors' Knell:
Recurring effects that allow Orzhov players to bring back creatures from their
graveyard, symbolizing the guild's ties to the undead and the afterlife.
4. Removal and Control:
Efficient removal spells and control elements help Orzhov players manage the
battlefield and neutralize threats.
5. Taxes and Tithes:
Cards that impose additional costs on opponents' actions, slowing them down and
giving the Orzhov player an economic advantage.
Conclusion
The Orzhov Syndicate
embodies the intricate balance of order and ambition, using their wealth and
influence to control and manipulate those around them. Their dedication to
maintaining power through both spiritual and financial means makes them a
formidable and enduring force within Ravnica. In gameplay, their focus on life
drain, resource manipulation, and long-term control strategies reflects their
philosophical commitment to leveraging power for their gain. Whether through
their strict hierarchical structure or their strategic dominance in a Magic
game, the Orzhov Syndicate exemplifies the duality of order and ambition,
ensuring their place as one of Ravnica's most influential guilds.
7. Izzet (Blue-Red)
The Izzet League,
represented by the color combination of blue and red in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. Known for their
brilliance, creativity, and often reckless pursuit of knowledge and innovation,
the Izzet League is a guild of scientists, inventors, and mages who constantly
push the boundaries of what is possible. Their motto is to innovate and
experiment, often with explosive and unpredictable results.
Ideology and Philosophy
The Izzet League is
founded on the principles of discovery, creativity, and the pursuit of
intellectual and magical advancement. Blue mana represents intellect, logic,
and the quest for knowledge, while red mana signifies passion, impulsivity, and
the drive for innovation. Together, these colors form a guild that thrives on
curiosity and the desire to understand and manipulate the world through science
and magic. The Izzet believe that progress is achieved through experimentation,
even if it means embracing chaos and risk.
Structure and Hierarchy
The Izzet League is led
by Niv-Mizzet, a powerful and ancient dragon who embodies the guild's quest for
knowledge and innovation. Under his leadership, the guild is organized into
various teams and projects, each focused on different aspects of magical and
scientific research.
1. Niv-Mizzet
(Guildmaster): The dragon genius at the helm of the Izzet League, Niv-Mizzet is
both a brilliant scientist and a powerful spellcaster. His intellect and
creativity drive the guild's relentless pursuit of knowledge.
2. Mages and Researchers:
The core members of the guild, these individuals conduct experiments, develop
new spells and inventions, and push the boundaries of magical and scientific
understanding.
3. Engineers and
Artificers: These members focus on building and maintaining the guild's vast
array of machinery and devices. They are responsible for the practical
applications of the guild's research.
4. Weirds and Constructs:
Magical creatures and constructs created by the Izzet, often as byproducts of
their experiments. These beings serve various roles within the guild, from
laboratory assistants to security.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Izzet decks are characterized by their focus on spells, especially
those that deal damage or manipulate cards. They excel in creating powerful,
synergistic combinations and leveraging their extensive spellcasting abilities
to control the game. Common mechanics and themes found in Izzet decks include:
1. Spellcasting: Izzet
decks often feature a high number of instant and sorcery spells, emphasizing
their love for magical experimentation.
2. Card Draw and
Manipulation: Blue's ability to draw cards and manipulate the library allows
Izzet players to access their key spells and strategies efficiently.
3. Direct Damage: Red's
penchant for direct damage spells helps Izzet decks deal with threats and
finish off opponents quickly.
4. Storm and Replicate:
These mechanics reward players for casting multiple spells in a single turn,
reflecting the guild's rapid and explosive experimentation.
5. Weird and
Unpredictable Effects: Izzet decks often include cards with unusual and
unpredictable effects, mirroring the chaotic nature of their experiments.
Conclusion
The Izzet League
epitomizes the spirit of innovation, creativity, and intellectual pursuit.
Their dedication to advancing knowledge and pushing the limits of magic and
science makes them a dynamic and influential force within Ravnica. In gameplay,
their focus on spellcasting, card manipulation, and direct damage reflects
their philosophical commitment to experimentation and discovery. Whether
through their groundbreaking research or their strategic dominance in a Magic
game, the Izzet League celebrates the power of intellect and creativity,
constantly seeking to uncover the mysteries of the universe.
8. Golgari (Black-Green)
The Golgari Swarm,
represented by the color combination of black and green in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. The Golgari are the
embodiment of life and death, decay and regeneration. They see the cycle of
life as an endless loop where death feeds new life, and decay brings about
growth. The Golgari Swarm operates in the underbelly of Ravnica, thriving in
the city's sewers and overgrown ruins, turning waste into vitality.
Ideology and Philosophy
The Golgari Swarm is
built on the principles of nature's cyclical processes, balance, and survival.
Green mana represents growth, life, and the natural order, while black mana
signifies death, decay, and ambition. Together, these colors form a guild that
believes in the inevitability and necessity of both life and death. The Golgari
see value in every stage of existence, understanding that decay is as crucial
as growth for maintaining the balance of nature. They embrace the natural
order's darker aspects, seeing death and decay as opportunities for new
beginnings and transformations.
Structure and Hierarchy
The Golgari Swarm is a
complex society with a diverse ecosystem, led by powerful necromancers and
shamans who oversee the guild’s operations. The guild's leadership and
hierarchy are fluid, often determined by strength and survival instincts rather
than rigid structures.
1. Guildmaster: The
leader of the Golgari is often a powerful lich or necromancer. Currently, the
role is held by Jarad Vod Savo, a zombie elf who commands respect and fear
through his mastery over life and death.
2. Necromancers and
Shamans: These members wield powerful magic to control the forces of life and
death, raising the dead and nurturing growth from decay.
3. Thallids and Insect
Swarms: The Golgari employ various fungi, insects, and other creatures that
thrive in decay to maintain the ecosystem and serve the guild’s needs.
4. Elves and Trolls: The
guild includes many elves and trolls who have adapted to the subterranean
lifestyle, using their strength and resilience to protect the Swarm and its
interests.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Golgari decks are characterized by their focus on graveyard
interactions, life and death cycles, and the utilization of resources from both
the living and the dead. They excel in creating resilient strategies that can
recover from setbacks and generate value from every stage of the game. Common
mechanics and themes found in Golgari decks include:
1. Graveyard Recursion:
Golgari decks often feature cards that allow players to return creatures and
other resources from the graveyard to the battlefield or hand, reflecting their
mastery over life and death.
2. Dredge and Scavenge:
These mechanics utilize the graveyard as a resource, allowing players to mill
cards for future use or exile creatures to boost others.
3. Sacrifice Effects:
Many Golgari cards involve sacrificing creatures or other permanents to gain
advantages, symbolizing the cycle of life and death.
4. Deathtouch and Undying:
Abilities that make creatures deadly in combat or allow them to return to life,
emphasizing resilience and the inevitability of death.
5. Token Generation:
Creating numerous creature tokens, often representing fungi, insects, or
zombies, to swarm the battlefield and overwhelm opponents.
Conclusion
The Golgari Swarm
embodies the essence of nature’s cycle, embracing both life and death as
integral parts of existence. Their dedication to balance, decay, and
regeneration makes them a powerful and enduring force within Ravnica. In
gameplay, their focus on graveyard interactions, resilience, and resource
utilization reflects their philosophical commitment to the cycles of life.
Whether through their control over life and death or their strategic dominance
in a Magic game, the Golgari Swarm celebrates the continuous cycle of decay and
rebirth, ensuring the survival and prosperity of their guild.
9. Boros (Red-White)
The Boros Legion,
represented by the color combination of red and white in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. The Boros Legion is
known for its military strength, strict discipline, and unwavering commitment
to justice and order. They are the city's protectors and enforcers, combining
the passion and aggression of red mana with the structure and order of white
mana to create a powerful force dedicated to maintaining law and order.
Ideology and Philosophy
The Boros Legion is
founded on the principles of justice, honor, and the defense of the innocent.
White mana represents order, morality, and community, while red mana signifies
passion, emotion, and action. Together, these colors create a guild that is driven
by a sense of duty and righteousness. The Boros believe in the importance of
enforcing laws and protecting the weak, often using their military might to
achieve these goals. They see themselves as the city's guardians, ready to take
up arms against any threat to Ravnica's peace and security.
Structure and Hierarchy
The Boros Legion operates
with a strict military hierarchy, ensuring discipline and efficiency in their
ranks. The guild is led by an angelic figure who embodies their ideals of
justice and valor. The chain of command is clear, with each level of leadership
responsible for the coordination and execution of the guild's mission.
1. Aurelia (Guildmaster):
The current leader of the Boros Legion, Aurelia is a powerful and charismatic
angel who inspires her troops with her unwavering commitment to justice and her
formidable combat abilities.
2. Legion Commanders:
These high-ranking officers oversee large divisions of the Boros forces,
strategizing and directing military operations. They are experienced leaders
who command respect and loyalty from their soldiers.
3. Wojek (Elite Soldiers):
The Wojek are the elite troops of the Boros Legion, responsible for carrying
out high-stakes missions and maintaining order in the most dangerous parts of
the city. They are highly trained and fiercely dedicated to their cause.
4. Skyknights and Sunhome
Guards: These soldiers protect the skies and the ground, ensuring the safety of
Ravnica's citizens. Skyknights patrol the skies on griffins, while Sunhome
Guards defend the guild's headquarters and key locations.
5. Rank-and-File Soldiers:
The backbone of the Boros Legion, these soldiers perform regular patrols,
enforce the law, and respond to threats throughout the city. They are the
visible presence of Boros authority on the streets of Ravnica.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Boros decks are characterized by their aggressive, combat-focused
playstyle. They excel in creating strong, cohesive armies that can quickly
overwhelm opponents. Common mechanics and themes found in Boros decks include:
1. Aggressive Creatures:
Boros decks often feature creatures with high power and toughness relative to
their mana cost, designed to deal significant damage quickly.
2. Combat Enhancements:
Spells and abilities that boost the power and toughness of creatures during
combat, allowing Boros players to dominate the battlefield.
3. Battalion: This
mechanic rewards players for attacking with multiple creatures, reflecting the
guild's emphasis on coordinated military tactics.
4. Burn Spells: Red's
direct damage spells help Boros decks remove blockers and finish off opponents,
adding versatility to their combat strategy.
5. First Strike and
Mentor: Abilities that enhance combat efficiency and encourage aggressive play
by granting bonuses to attacking creatures.
Conclusion
The Boros Legion
epitomizes the ideals of justice, discipline, and military strength. Their
dedication to maintaining order and protecting the innocent makes them a
formidable force within Ravnica. In gameplay, their focus on aggressive
creatures, combat enhancements, and coordinated attacks reflects their
philosophical commitment to justice and action. Whether through their vigilant
patrols in the city or their strategic dominance in a Magic game, the Boros
Legion stands as the embodiment of righteous fury and unwavering resolve, ever
ready to defend Ravnica from any threat.
10. Simic (Green-Blue)
The Simic Combine,
represented by the color combination of green and blue in the Magic: The
Gathering universe, is one of the ten guilds of Ravnica. The Simic Combine is
known for its dedication to biological research, adaptation, and the pursuit of
harmonious evolution. They blend the natural world's growth and diversity with
the intellectual pursuit of knowledge and scientific advancement, seeking to
create a perfect balance between nature and technology.
Ideology and Philosophy
The Simic Combine is
built on the principles of growth, adaptation, and the pursuit of knowledge.
Green mana represents life, growth, and the natural world, while blue mana
signifies intellect, logic, and the pursuit of knowledge. Together, these
colors create a guild that strives to understand and enhance the natural world
through scientific means. The Simic believe in the constant evolution of life
forms to achieve perfection and harmony. They see the merging of nature and
science as a way to unlock the full potential of living organisms.
Structure and Hierarchy
The Simic Combine is
organized into a hierarchy of researchers, scientists, and bioengineers, all
working under the guidance of the guildmaster. Their structure allows for the
efficient management of various research projects and the integration of discoveries
into the broader goals of the guild.
1. Zegana (Guildmaster):
The current leader of the Simic Combine, Zegana is a merfolk biomancer who
guides the guild’s direction with a focus on maintaining balance between growth
and intellect.
2. Project Leaders and
Biomancers: These individuals oversee major research projects and experiments,
pushing the boundaries of biological and magical sciences.
3. Hybrid Creatures: The
Simic often create hybrid creatures, blending traits from different species to
achieve specific goals. These hybrids serve as both experiments and defenders
of the guild.
4. Researchers and
Scientists: The backbone of the Simic Combine, these members conduct day-to-day
research, experiments, and data analysis to further the guild’s objectives.
5. Guardians and
Protectors: The Simic employ bioengineered guardians to protect their
laboratories and research facilities. These beings are often hybrids with
enhanced abilities suited for defense.
Mechanics and Playstyle
In the game of Magic: The
Gathering, Simic decks are characterized by their focus on growth, adaptation,
and card advantage. They excel in creating creatures that can evolve and become
stronger over time, as well as drawing cards to maintain a steady flow of
resources. Common mechanics and themes found in Simic decks include:
1. +1/+1 Counters: Simic
decks often use +1/+1 counters to represent the growth and enhancement of their
creatures, allowing them to adapt and become more powerful as the game
progresses.
2. Adapt: This mechanic
allows creatures to gain +1/+1 counters and new abilities, reflecting the
guild’s focus on evolution and improvement.
3. Card Draw and Ramp:
Blue's ability to draw cards and green's ability to generate additional mana
help Simic decks maintain a strong, consistent flow of resources.
4. Proliferate: This
mechanic enables players to add additional counters to any number of permanents
and players, enhancing the growth of their creatures and other permanents.
5. Flash and Evasion:
Abilities that allow creatures to enter the battlefield at instant speed and
evade blockers, giving Simic decks a tactical edge.
Conclusion
The Simic Combine
embodies the ideals of growth, adaptation, and the pursuit of knowledge. Their
dedication to understanding and enhancing the natural world through scientific
means makes them a unique and powerful force within Ravnica. In gameplay, their
focus on +1/+1 counters, adaptation mechanics, and card advantage reflects
their philosophical commitment to constant evolution and improvement. Whether
through their groundbreaking biological research or their strategic dominance
in a Magic game, the Simic Combine celebrates the harmonious blend of nature
and science, striving for a future where life reaches its fullest potential.
here are the names of all the three-color deck
types in Magic: The Gathering, categorized by their respective shards and
wedges:
Shards (Alara block):
1. Bant
(White-Blue-Green)
2. Esper
(White-Blue-Black)
3. Grixis
(Blue-Black-Red)
4. Jund (Black-Red-Green)
5. Naya (Red-Green-White)
Wedges (Khans of Tarkir
block):
1. Abzan
(White-Black-Green)
2. Jeskai
(Blue-Red-White)
3. Sultai
(Black-Green-Blue)
4. Mardu
(Red-White-Black)
5. Temur (Green-Blue-Red)
Shards (Alara block):
"Shards of Alara"
is a block in the Magic: The Gathering (MTG) collectible card game, consisting
of three sets: Shards of Alara, Conflux, and Alara Reborn. Released between
2008 and 2009, this block is renowned for its unique setting, innovative
mechanics, and significant impact on the game's lore and gameplay.
Setting and Lore
The Alara block is set on
the plane of Alara, which was split into five distinct shards by a cataclysmic
event known as the Sundering. Each shard represents a combination of three of
the five colors of mana, resulting in unique themes and mechanics for each
shard. The shards are:
1. Bant (White, Blue,
Green): Bant is a realm of chivalry and order, inspired by medieval and
Renaissance themes. Its society is structured around a strict code of honor,
with knights and angels upholding the law. The shard's mechanics emphasize
cooperation and defense, with abilities that benefit from teamwork and
protection.
2. Esper (Blue, Black,
White): Esper is a world dominated by artifice and control, where the
inhabitants have integrated etherium, a magical alloy, into their bodies. This
shard is heavily influenced by themes of knowledge and control, with mechanics
focusing on artifacts and manipulation.
3. Grixis (Black, Red,
Blue): Grixis is a nightmarish wasteland filled with undead and dark magic. It
is a realm of chaos and decay, where necromancers and demons vie for power. The
shard's mechanics revolve around death and reanimation, often benefiting from
creatures in the graveyard.
4. Jund (Red, Green,
Black): Jund is a savage and primal land where survival of the fittest is the
only law. It is inhabited by dragons, beasts, and barbarian tribes. The shard's
mechanics emphasize aggression and sacrifice, rewarding players for being
ruthless and direct.
5. Naya (Green, White,
Red): Naya is a lush and vibrant jungle, home to massive beasts and druids who
worship the gargantuan creatures known as the Nacatl. The shard's mechanics
highlight growth and the power of nature, often involving large creatures and
mana ramping.
Gameplay Mechanics
The Alara block
introduced several new mechanics and themes that have had a lasting impact on
MTG. Some of these include:
- Exalted (Bant): A
keyword ability that gives a creature a bonus when it attacks alone, promoting
a strategy centered around a single, powerful attacker.
- Unearth (Grixis): A
mechanic that allows players to temporarily return creatures from their
graveyard to the battlefield for a single, hasty attack before being exiled.
- Devour (Jund): An
ability that lets creatures consume other creatures as they enter the
battlefield, gaining a number of +1/+1 counters equal to the number of devoured
creatures.
- Cascade (Alara Reborn):
A powerful mechanic that allows players to cast a free spell from their library
with a lower mana cost than the spell with Cascade, adding an element of
unpredictability and excitement.
Impact and Legacy
The Alara block is
praised for its innovative design and cohesive theme. It successfully
introduced the concept of "shard" color combinations, which has since
become a staple in MTG design. The block's mechanics, particularly Cascade and
Exalted, have been influential in shaping subsequent sets and strategies.
Additionally, the block's lore and setting have been revisited in later
expansions, further enriching the MTG multiverse.
In summary, the Shards of
Alara block is a significant chapter in Magic: The Gathering's history,
offering players a rich and diverse gameplay experience through its unique
shards, innovative mechanics, and compelling lore.
1. Bant
(White-Blue-Green)
Bant is one of the five
shards in the Alara block of Magic: The Gathering (MTG), characterized by the
harmonious combination of white, blue, and green mana. Each shard in the Alara
block embodies distinct themes and mechanics, and Bant is no exception, presenting
a world of order, nobility, and interconnectedness.
Setting and Themes
Bant is inspired by
ideals of chivalry, order, and harmony. The shard is reminiscent of a utopian
medieval society where knightly virtues and strict codes of conduct prevail.
The inhabitants of Bant live in a structured and hierarchical society, with a strong
emphasis on community and the greater good. The dominant creatures on Bant
include knights, angels, and monks, who embody the shard's dedication to honor,
discipline, and spirituality.
Mechanics and Gameplay
Bant's gameplay mechanics
reflect its thematic focus on unity and structured combat. The primary mechanic
associated with Bant is Exalted. This ability triggers when a creature attacks
alone, granting it a temporary boost in power and toughness for each permanent
with Exalted that the player controls. This mechanic encourages a strategy
centered around a single, powerful attacker, reflecting Bant's emphasis on
individual heroism within the context of a supportive community.
Exalted promotes a
tactical approach to combat, where players must balance the benefits of
attacking with a single creature against the risks of leaving other creatures
untapped. The mechanic synergizes well with various combat tricks and
protective spells, making Bant's gameplay feel both strategic and rewarding.
Key Elements and Card
Types
Several key elements
define Bant's identity within the Alara block:
1. Knights and Soldiers:
These creatures often possess the Exalted ability, embodying the shard's
martial prowess and code of honor. Cards like Knight of the Reliquary and Battlegrace
Angel exemplify this archetype, offering powerful effects that align with
Bant's themes.
2. Angels and Spirits:
Representing the shard's spiritual and divine aspects, these creatures often
provide protective and healing abilities. Akrasan Squire and Sigiled Paladin
are notable examples that enhance the effectiveness of Exalted strategies.
3. Enchantment and Buff
Spells: Bant's focus on harmony and order is reflected in its use of
enchantments and spells that enhance creatures and provide various buffs. Cards
like Sigil Blessing and Ardent Plea offer support by boosting the power of
creatures or providing additional Exalted triggers.
4. Life Gain and Defense:
Bant emphasizes protection and sustainability, with numerous spells and
abilities that offer life gain and defensive options. This aligns with the
shard's focus on maintaining order and protecting its inhabitants.
Flavor and Storyline
In the lore of the Alara
block, Bant was a peaceful and orderly shard until the Conflux event, which
merged the five shards back into a single plane. This reunion brought chaos to
Bant as it was exposed to the darker and more chaotic influences of the other
shards, particularly Grixis and Jund. The story explores how Bant's inhabitants
struggle to maintain their ideals of honor and order in the face of these new
challenges.
Impact and Legacy
Bant's introduction in
the Shards of Alara block had a lasting impact on MTG, particularly through the
popularization of the Exalted mechanic. The shard's unique blend of white,
blue, and green mana created a distinct playstyle that resonated with players,
emphasizing strategic combat and the power of unity.
In summary, Bant
(White-Blue-Green) in the Shards of Alara block is a testament to the themes of
honor, order, and harmony. Through its unique mechanics, creatures, and spells,
Bant offers players a gameplay experience that is both strategic and deeply thematic,
making it a memorable and influential part of Magic: The Gathering's rich
multiverse.
2. Esper
(White-Blue-Black)
Esper is one of the five
shards in the Alara block of Magic: The Gathering (MTG), defined by the
combination of white, blue, and black mana. It presents a world where artifice
and control dominate, reflecting themes of knowledge, ambition, and structured
hierarchy.
Setting and Themes
Esper is a plane where
magic and metal are intertwined. The inhabitants of Esper have integrated
etherium, a magical alloy, into their bodies, enhancing their abilities and
connecting them to a vast network of knowledge and power. This shard is heavily
influenced by a dystopian, technologically advanced society where control and
order are paramount. The inhabitants, primarily Vedalken, humans, and sphinxes,
pursue perfection through the study and manipulation of magic and artifacts.
Mechanics and Gameplay
The central mechanic of
Esper is its heavy emphasis on artifacts. Many creatures and spells in Esper
either are artifacts themselves or interact with artifacts in powerful ways.
This creates a gameplay style that focuses on building a cohesive and synergistic
deck around artifacts, leading to intricate and strategic gameplay.
1. Artifacts and Artifice:
Artifacts play a crucial role in Esper's strategy. Creatures like Master of
Etherium and Etherium Sculptor exemplify this, growing stronger or reducing
costs based on the number of artifacts in play. This encourages players to
flood the battlefield with artifacts to maximize their efficiency.
2. Mechanics of Control:
Esper features a range of control mechanics, reflecting the shard's focus on
order and dominance. This includes counterspells, removal spells, and abilities
that manipulate the battlefield and opponent's resources. Cards like **Tezzeret
the Seeker** provide powerful control elements, allowing players to search for
and utilize artifacts more effectively.
3. Etherium and
Enchantment: The infusion of etherium in creatures and spells is a recurring
theme. Many Esper cards, such as Sanctum Gargoyle and Tidehollow Sculler, offer
additional benefits when interacting with artifacts, whether through retrieval,
protection, or disruption.
Key Elements and Card
Types
Several key elements
define Esper's identity within the Alara block:
1. Sphinxes and Vedalken:
These creatures represent the pinnacle of Esper's pursuit of knowledge and
control. Sphinxes, like Sharuum the Hegemon, often provide powerful effects
that interact with artifacts and the graveyard, emphasizing Esper's theme of
manipulation and recursion.
2. Artifact Creatures:
Many of Esper's creatures are artifacts themselves, enhancing the synergy
within the deck. Creatures like Etherium Sculptor reduce the cost of other
artifacts, while Master of Etherium grows in power as more artifacts enter the
battlefield.
3. Control and Disruption
Spells: Esper includes a variety of spells designed to maintain control over
the game. Counterspells, like Cancel, and removal spells, like Oblivion Ring,
help maintain the shard's dominance on the battlefield.
Flavor and Storyline
In the Alara block's
lore, Esper was a plane of calculated control and artificial enhancement until
the Conflux event, which reunited the five shards into a single plane. The
merging exposed Esper to the chaos and unpredictability of the other shards, challenging
its rigid order and structured society. The inhabitants of Esper had to adapt
to the new threats and opportunities presented by the convergence of the
shards.
Impact and Legacy
Esper's introduction in
the Shards of Alara block brought a unique focus on artifacts and control
mechanics, creating a distinct and memorable playstyle. The shard's themes of
artifice and ambition resonated with players, making it a popular choice for those
who enjoy strategic and intricate gameplay. The integration of artifacts into
creature design and deck-building strategies left a lasting impact on the MTG
metagame.
In summary, Esper
(White-Blue-Black) in the Shards of Alara block is a shard of calculated
control, artifice, and ambition. Its unique mechanics and thematic focus on
artifacts and order offer players a strategic and deeply immersive gameplay
experience, contributing significantly to the rich tapestry of Magic: The
Gathering's multiverse.
3. Grixis
(Blue-Black-Red)
Grixis, one of the iconic
color combinations in the Magic: The Gathering (MTG) universe, is defined by
the colors blue, black, and red. Known for its versatility, ruthlessness, and
chaotic nature, Grixis draws from the strengths and philosophies of its constituent
colors, creating a unique and powerful strategy.
1. Blue (Knowledge and
Manipulation):
Blue in MTG is the color
of intellect, wisdom, and manipulation. It excels in card draw, counterspells,
and control elements, allowing players to shape the game according to their
strategy. Blue's key abilities include:
- Counterspells: These
spells can neutralize threats before they even hit the battlefield, giving blue
players control over the game’s flow.
- Card Draw: Blue's card
draw abilities ensure a steady stream of resources, providing players with
options and answers to opponents’ moves.
- Bounce Effects: Blue
can return permanents to their owners’ hands, disrupting opponents’ plans and
buying time for the blue player.
In Grixis, blue's control
elements blend with black and red's aggressive and destructive tendencies,
creating a balanced approach that can adapt to various game states.
2. Black (Ambition and
Death):
Black is the color of
ambition, power, and death. It seeks to achieve its goals by any means
necessary, often at a cost. Black's primary strengths include:
- Removal: Black has
powerful removal spells, capable of destroying creatures and other threats,
clearing the way for its own strategy.
- Graveyard Interaction:
Black can exploit the graveyard as a resource, reanimating creatures or using
them for other nefarious purposes.
- Life Drain: Black can
siphon life from opponents, either through direct damage or life-stealing
effects.
In Grixis, black’s
ruthless removal and graveyard strategies synergize with blue's control and
red's aggression, creating a deck that can dismantle opponents’ plans while
advancing its own.
3. Red (Chaos and
Destruction):
Red is the color of
chaos, passion, and destruction. It values speed, aggression, and direct
damage. Red’s key abilities include:
- Direct Damage: Red can
deal damage directly to opponents or their creatures, quickly reducing life
totals and clearing blockers.
- Aggressive Creatures:
Red has fast, aggressive creatures that can put early pressure on opponents.
- Chaos Effects: Red
embraces randomness and chaos, with spells that have unpredictable outcomes or
massive effects.
In Grixis, red’s
aggressive and chaotic elements provide the deck with the speed and
unpredictability to keep opponents on their toes. Combined with blue’s control
and black’s removal, Grixis becomes a formidable force.
Grixis Playstyle:
The Grixis color
combination results in a versatile and adaptable playstyle, often focusing on
control, disruption, and explosive finishes. A typical Grixis deck might
feature a mix of counterspells, removal, and card draw to control the game
early on. It then transitions to powerful threats or combos that can quickly
close out a game once the opponent is sufficiently disrupted.
Key Strategies in Grixis:
1. Control and
Disruption: Utilizing blue’s counterspells and black’s removal to keep the
board clear and opponents off balance.
2. Card Advantage:
Leveraging blue’s card draw and black’s graveyard interactions to maintain a
steady flow of resources.
3. Aggressive Finishers:
Employing red’s direct damage and aggressive creatures to finish off opponents
swiftly once control is established.
Grixis decks often adapt
to the meta, using the strengths of each color to counter prevalent strategies.
Whether through controlling the game, exploiting the graveyard, or unleashing
fiery chaos, Grixis remains a potent and multifaceted archetype in MTG.
4. Jund (Black-Red-Green)
Jund, one of the iconic
color combinations in Magic: The Gathering (MTG), is defined by the colors
black, red, and green. Known for its raw power, aggression, and synergy with
nature, Jund draws from the strengths and philosophies of its constituent colors,
creating a strategy focused on strength, destruction, and growth.
1. Black (Ambition and
Death):
Black in MTG is the color
of ambition, power, and death. It seeks to achieve its goals by any means
necessary, often at a cost. Black's primary strengths include:
- Removal: Black excels
at removing creatures and other threats from the board, ensuring that it can
clear the way for its own strategy.
- Graveyard Interaction:
Black can exploit the graveyard as a resource, reanimating creatures or
utilizing them for other purposes.
- Life Drain: Black has
the ability to siphon life from opponents, either through direct damage or
life-stealing effects.
In Jund, black's ruthless
removal and graveyard strategies provide the deck with the tools to handle
threats and maintain board control, setting the stage for its aggressive game
plan.
2. Red (Chaos and
Destruction):
Red is the color of
chaos, passion, and destruction. It values speed, aggression, and direct
damage. Red’s key abilities include:
- Direct Damage: Red can
deal damage directly to opponents or their creatures, quickly reducing life
totals and clearing blockers.
- Aggressive Creatures:
Red features fast, aggressive creatures that put early pressure on opponents.
- Chaos Effects: Red
embraces randomness and chaos, with spells that have unpredictable outcomes or
massive effects.
In Jund, red’s aggressive
and chaotic elements provide the deck with the speed and unpredictability
needed to overwhelm opponents. Combined with black's removal and green's
creatures, Jund becomes a relentless force.
3. Green (Growth and
Nature):
Green is the color of
growth, nature, and life. It emphasizes the power of natural forces and the
importance of growth and sustainability. Green’s primary strengths include:
- Large Creatures: Green
is known for its large and efficient creatures, which can dominate the
battlefield through sheer power.
- Mana Ramp: Green can
accelerate its mana production, allowing for the early deployment of powerful
spells and creatures.
- Creature Synergy: Green
has a strong focus on creature synergy, often benefiting from having multiple
creatures on the board.
In Jund, green’s powerful
creatures and mana ramp capabilities enable the deck to deploy threats quickly
and maintain pressure on the opponent. The synergy with black’s removal and
red’s aggression makes for a formidable combination.
Jund Playstyle:
The Jund color
combination results in a playstyle that is aggressive, resilient, and focused
on board control. A typical Jund deck might feature a mix of removal spells,
efficient creatures, and direct damage, aiming to dominate the battlefield and
outpace opponents.
Key Strategies in Jund:
1. Efficient Creatures:
Utilizing green’s large and efficient creatures to establish a strong board
presence.
2. Removal and
Disruption: Leveraging black’s removal spells to clear threats and red’s direct
damage to finish off opponents.
3. Mana Ramp: Using
green’s mana ramp to accelerate the deployment of powerful threats and maintain
pressure.
Synergy in Jund:
- Board Control:
Combining black’s removal with green’s creatures to control the board and
outmuscle opponents.
- Aggressive Pressure:
Using red’s direct damage and aggressive creatures to apply constant pressure,
making it difficult for opponents to stabilize.
- Resilience: Utilizing
graveyard interactions and creature synergy to recover from setbacks and
maintain a strong presence on the battlefield.
Examples of Jund Cards:
- Tarmogoyf: A
quintessential Jund creature, growing stronger as the graveyard fills up.
- Lightning Bolt: A
staple red removal spell, dealing direct damage efficiently.
- Bloodbraid Elf:
Exemplifies the aggressive and chaotic nature of Jund, with its cascade
ability.
In summary, Jund is a
potent and aggressive archetype in MTG, combining the raw power of green, the
ruthless removal of black, and the fiery aggression of red. This combination
creates a strategy that dominates the battlefield through efficient creatures,
powerful removal, and relentless pressure.
5. Naya (Red-Green-White)
Naya, one of the iconic
color combinations in Magic: The Gathering (MTG), is defined by the colors red,
green, and white. Known for its focus on powerful creatures, harmonious growth,
and aggressive strategies, Naya draws from the strengths and philosophies of
its constituent colors, creating a strategy that emphasizes strength, unity,
and speed.
1. Red (Chaos and
Aggression):
Red in MTG is the color
of chaos, passion, and aggression. It values speed, direct damage, and a
relentless assault. Red’s key abilities include:
- Direct Damage: Red
excels at dealing damage directly to opponents or their creatures, quickly
reducing life totals and clearing blockers.
- Aggressive Creatures:
Red features fast, aggressive creatures that put early pressure on opponents.
- Chaos Effects: Red
embraces randomness and chaos, with spells that have unpredictable outcomes or
massive effects.
In Naya, red’s aggressive
elements provide the deck with the speed and firepower to put opponents on the
defensive from the very beginning, setting the stage for a relentless offensive
strategy.
2. Green (Growth and
Power):
Green is the color of
growth, nature, and life. It emphasizes the power of natural forces and the
importance of growth and sustainability. Green’s primary strengths include:
- Large Creatures: Green
is known for its large and efficient creatures, which can dominate the
battlefield through sheer power.
- Mana Ramp: Green can
accelerate its mana production, allowing for the early deployment of powerful
spells and creatures.
- Creature Synergy: Green
has a strong focus on creature synergy, often benefiting from having multiple
creatures on the board.
In Naya, green’s powerful
creatures and mana ramp capabilities enable the deck to deploy formidable
threats quickly and maintain a dominant board presence. This synergy with red's
aggression and white's unity creates a robust and overwhelming force.
3. White (Order and
Unity):
White is the color of
order, law, and unity. It values harmony, protection, and cooperation. White’s
key abilities include:
- Lifegain: White has
numerous ways to gain life, helping to stabilize against aggressive opponents.
- Protection: White can
protect its creatures and itself through various means, including spells that
grant invulnerability or mitigate damage.
- Efficient Creatures:
White features many efficient and versatile creatures that can serve both
offensive and defensive roles.
In Naya, white’s
protection and unity elements provide the deck with resilience and the ability
to sustain its offensive momentum. White’s lifegain and efficient creatures
support the aggressive strategies of red and the powerful threats of green.
Naya Playstyle:
The Naya color
combination results in a playstyle that is aggressive, resilient, and focused
on powerful creatures and synergistic growth. A typical Naya deck might feature
a mix of efficient creatures, direct damage, and protective spells, aiming to
establish a strong board presence and maintain pressure on opponents.
Key Strategies in Naya:
1. Creature Aggression:
Utilizing green’s large creatures and red’s aggressive creatures to establish a
dominant board presence and apply pressure.
2. Mana Ramp: Using
green’s mana ramp to accelerate the deployment of powerful threats and maintain
momentum.
3. Resilience and
Protection: Leveraging white’s lifegain and protective spells to sustain the
offensive and protect key creatures.
Synergy in Naya:
- Powerful Threats:
Combining green’s large creatures with red’s aggressive strategies to overwhelm
opponents with raw power.
- Sustained Offense:
Using white’s protection and lifegain to keep the offensive pressure up and
ensure resilience against counterattacks.
- Harmony and Growth:
Blending the strengths of each color to create a harmonious and synergistic
deck that can adapt to various game states.
Examples of Naya Cards:
- Woolly Thoctar: A
quintessential Naya creature, offering tremendous power for its mana cost.
- Lightning Helix:
Combines red’s direct damage with white’s lifegain, exemplifying Naya’s
aggressive yet resilient nature.
- Knight of the
Reliquary: Utilizes green’s growth and white’s efficiency, becoming stronger as
the game progresses and lands enter the graveyard.
In summary, Naya is a
dynamic and powerful archetype in MTG, combining the raw power of green, the
aggressive firepower of red, and the protective unity of white. This
combination creates a strategy that dominates the battlefield through powerful
creatures, sustained aggression, and resilient protection.
Wedges (Khans of Tarkir
block):
In Magic: The Gathering,
the Khans of Tarkir block introduced five "wedge" factions, each
combining three colors in a unique way. A wedge consists of one primary color
and its two enemy colors. These factions were central to the storyline and gameplay
of the Khans of Tarkir set, each with its own unique flavor, mechanics, and
strategic focus.
1. Abzan
(White-Black-Green):
Primary Color: White
Enemy Colors: Black,
Green
- Theme: Endurance and
Resilience
- Mechanic: Outlast –
This ability allows creatures to grow over time by paying a cost and tapping
them to place +1/+1 counters on them.
- Flavor: The Abzan
houses are a tight-knit clan that values endurance, family, and honor. They are
like the scales of the dragon, protective and enduring.
Playstyle: Abzan decks
focus on building a resilient board presence, often growing their creatures
over time and making them difficult to remove. The strategy revolves around a
strong defense that eventually turns into a powerful offense.
Key Cards:
- Anafenza, the Foremost
- Siege Rhino
- Abzan Charm
2. Jeskai
(Blue-Red-White):
Primary Color: Blue
Enemy Colors: Red, White
- Theme: Speed and
Cunning
- Mechanic: Prowess –
Creatures with prowess get +1/+1 until end of turn whenever a noncreature spell
is cast.
- Flavor: The Jeskai Way
is a clan of monks and mystics who value knowledge, speed, and skill. They are
like the eye of the dragon, perceptive and swift.
Playstyle: Jeskai decks
excel at quick, precise strikes, leveraging noncreature spells to power up
their prowess creatures and outmaneuver opponents. The strategy often includes
a mix of spells and creatures to keep the opponent off balance.
Key Cards:
- Narset, Enlightened
Exile
- Mantis Rider
- Jeskai Ascendancy
3. Sultai
(Black-Green-Blue):
Primary Color: Black
Enemy Colors: Green, Blue
- Theme: Ruthlessness and
Exploitation
- Mechanic: Delve – This
allows players to exile cards from their graveyard to reduce the mana cost of
spells.
- Flavor: The Sultai
Brood are a decadent and power-hungry clan that manipulates and exploits life
and death. They are like the fangs of the dragon, venomous and cunning.
Playstyle: Sultai decks
focus on filling the graveyard quickly to take advantage of delve mechanics,
casting powerful spells for reduced costs and gaining advantages from the
graveyard.
Key Cards:
- Sidisi, Brood Tyrant
- Tasigur, the Golden
Fang
- Sultai Charm
4. Mardu
(Red-White-Black):
Primary Color: Red
Enemy Colors: White,
Black
- Theme: Speed and
Aggression
- Mechanic: Raid – This
ability gives bonuses if a creature attacked during the turn.
- Flavor: The Mardu Horde
are fierce warriors who value speed and aggression in battle. They are like the
wings of the dragon, swift and relentless.
Playstyle: Mardu decks
are aggressive, aiming to apply constant pressure through fast creatures and
benefiting from attacking with raid mechanics. The strategy involves
overwhelming the opponent before they can stabilize.
Key Cards:
- Zurgo Helmsmasher
- Butcher of the Horde
- Mardu Charm
5. Temur
(Green-Blue-Red):
Primary Color: Green
Enemy Colors: Blue, Red
- Theme: Ferocity and
Savagery
- Mechanic: Ferocious –
This ability provides bonuses if a creature with power 4 or greater is
controlled.
- Flavor: The Temur
Frontier is a clan of shamans and warriors who value strength and survival.
They are like the claws of the dragon, fierce and untamed.
Playstyle: Temur decks
focus on playing large, powerful creatures to activate ferocious abilities and
dominate the battlefield. The strategy involves a balance of ramp, powerful
threats, and leveraging ferocious bonuses.
Key Cards:
- Surrak Dragonclaw
- Savage Knuckleblade
- Temur Charm
These wedge factions from
Khans of Tarkir introduced diverse and dynamic strategies, each embodying the
unique qualities of their three-color combinations. The mechanics and themes of
each clan provided players with a rich tapestry of playstyles and deck-building
options.
1. Abzan
(White-Black-Green)
Abzan
(White-Black-Green):
The Abzan clan, one of
the iconic wedges from the Khans of Tarkir block in Magic: The Gathering, is a
faction that combines the colors white, black, and green. Thematically, Abzan
is centered on endurance, resilience, and familial bonds, which are reflected
in both its lore and its gameplay mechanics.
Theme and Flavor
- Endurance and
Resilience: The Abzan are known for their ability to endure hardships and
outlast their enemies. This is symbolized by their emblematic use of the
mechanic "Outlast," which emphasizes growth and long-term planning.
- Family and Honor: The
Abzan place great value on family and community. They believe in protecting
their kin and drawing strength from unity and loyalty.
- Dragon Scales: In the
lore of Tarkir, each clan is associated with a part of a dragon. The Abzan are
likened to the scales of the dragon, which provide protection and durability.
Mechanic: Outlast
The Outlast mechanic
allows creatures to become stronger over time, embodying the Abzan’s themes of
endurance and growth. By paying a mana cost and tapping the creature, players
can place a +1/+1 counter on it. This incremental improvement reflects the Abzan’s
strategy of becoming stronger and more resilient as the game progresses.
Example Card:
- Abzan Falconer: This
creature has Outlast, and as long as it has a +1/+1 counter on it, other
creatures you control with +1/+1 counters gain flying. This showcases how Abzan
creatures not only grow stronger themselves but also confer advantages to their
allies.
Playstyle
Abzan decks focus on
creating a strong and resilient board presence, using a combination of
efficient creatures, removal spells, and incremental growth to outlast
opponents. The strategy typically involves:
1. Early Defense: Playing
efficient creatures and removal spells to stabilize the board and prevent early
aggression from opponents.
2. Incremental Growth:
Utilizing Outlast and other means to place +1/+1 counters on creatures,
gradually making the army stronger and more formidable.
3. Synergy and
Protection: Leveraging synergies between creatures that benefit from +1/+1
counters and using spells to protect key assets.
Key Cards
- Anafenza, the Foremost:
As a central figure of the Abzan clan, Anafenza is a powerful 4/4 creature for
three mana that can exile cards from opponents' graveyards and bolster
attacking creatures.
- Siege Rhino: One of the
most iconic Abzan cards, Siege Rhino is a 4/5 creature with trample that also
deals 3 damage to each opponent and gains you 3 life when it enters the
battlefield. This card epitomizes the Abzan philosophy of durability and
impact.
- Abzan Charm: A
versatile card that offers three different options: drawing cards, exiling a
creature, or placing +1/+1 counters on creatures, providing flexibility in
various situations.
Strategy and Synergy
1. Counters and Synergy:
Cards that place +1/+1 counters synergize well with each other, creating a
board that is not only powerful but also interconnected. Creatures like Abzan
Falconer or Abzan Battle Priest grant additional abilities to creatures with
+1/+1 counters, enhancing the overall strength of the army.
2. Removal and
Disruption: Abzan decks often include powerful removal spells, such as Abzan
Charm and Abzan Advantage, to deal with threats and maintain control of the
game.
3. Resilient Threats:
With creatures like Siege Rhino and Anafenza, the Foremost, Abzan decks can
present threats that are difficult to deal with and can turn the tide of the
game in their favor.
Lore and Identity
The Abzan clan’s identity
is deeply rooted in their cultural values of family and resilience. They see
themselves as protectors and survivors, using the strength of their bonds to
endure and outlast their adversaries. This is reflected in their gameplay,
where the focus is on building a strong, interconnected force that grows more
formidable over time.
In summary, the Abzan
clan combines the protective and cooperative aspects of white, the ambition and
resourcefulness of black, and the growth and power of green to create a faction
that excels in endurance, resilience, and incremental strength. Their unique
mechanic, Outlast, and their thematic focus on family and honor make them a
compelling and powerful presence in the Khans of Tarkir block.
2. Jeskai
(Blue-Red-White)
Jeskai (Blue-Red-White):
The Jeskai clan, one of
the five wedges introduced in the Khans of Tarkir block in Magic: The
Gathering, combines the colors blue, red, and white. Jeskai is known for its
speed, cunning, and precision, embodying the philosophy of martial prowess and
mysticism.
Theme and Flavor
- Speed and Cunning: The
Jeskai emphasize quick thinking, agility, and strategic strikes. They value
knowledge and skill, blending martial arts with mystical prowess.
- Monastic Discipline:
The Jeskai Way is akin to a monastic tradition, where intense training and
spiritual enlightenment go hand in hand. They are like the eye of the dragon,
perceptive and swift.
- Dragon's Eye: In the
lore of Tarkir, the Jeskai represent the eye of the dragon, symbolizing their
insight and clarity of thought.
Mechanic: Prowess
The Prowess mechanic
epitomizes Jeskai’s blend of martial skill and spellcasting. Creatures with
Prowess get +1/+1 until end of turn whenever a noncreature spell is cast. This
ability rewards playing a mix of spells and creatures, showcasing Jeskai’s adaptability
and quick thinking.
Example Card:
- Seeker of the Way: This
creature has Prowess and gains lifelink whenever you cast a noncreature spell.
It exemplifies how Jeskai creatures can quickly become formidable threats when
supported by spells.
Playstyle
Jeskai decks focus on a
combination of quick, efficient creatures and a suite of noncreature spells to
trigger Prowess and other synergistic abilities. The strategy typically
involves:
1. Early Pressure:
Deploying efficient, low-cost creatures that can grow in power with Prowess.
2. Spell Synergy:
Utilizing a mix of instant and sorcery spells to trigger Prowess and other
abilities, often leading to explosive turns.
3. Control Elements:
Incorporating counterspells, removal, and other control elements to disrupt the
opponent's strategy while advancing their own.
Key Cards
- Narset, Enlightened
Exile: A central figure of the Jeskai clan, Narset allows you to cast
noncreature spells from exile and grants other creatures Prowess, amplifying
the deck's synergy.
- Mantis Rider: A fast
and aggressive 3/3 creature with flying, vigilance, and haste, representing
Jeskai's speed and efficiency.
- Jeskai Ascendancy: An
enchantment that grants Prowess to all creatures, untaps them, and allows card
draw and discard whenever a noncreature spell is cast, showcasing Jeskai's
ability to chain spells and maintain pressure.
Strategy and Synergy
1. Spellcasting Synergy:
Jeskai decks thrive on casting a variety of noncreature spells to trigger
Prowess and other abilities, leading to significant power boosts for their
creatures.
2. Versatile Threats:
Creatures like Mantis Rider and Seeker of the Way can apply pressure early and
become even more dangerous with the support of spells.
3. Control and
Disruption: Using blue’s counterspells and white’s removal spells to control
the board, while red contributes direct damage and aggressive threats.
Lore and Identity
The Jeskai Way is deeply
rooted in a blend of martial arts and spiritual enlightenment. The clan's
warriors train rigorously to perfect their physical and mental abilities,
combining swift strikes with mystical prowess. They believe in using their
skills and knowledge to outthink and outmaneuver their opponents, embodying the
qualities of speed, cunning, and precision.
In Jeskai society,
discipline and training are paramount. They view the pursuit of knowledge and
self-improvement as essential to mastering both the physical and mystical
aspects of their craft. This dedication to excellence is reflected in their
gameplay, where strategic thinking and adaptability are key.
Jeskai Philosophy
- Martial Skill:
Emphasizing precision and quick strikes, Jeskai warriors are adept in
hand-to-hand combat and spellcasting.
- Mystical Knowledge: The
Jeskai value wisdom and enlightenment, often using their understanding of the
mystical arts to gain an edge.
- Strategic Adaptability:
With a focus on quick thinking and versatility, Jeskai players can adapt to
changing game states and capitalize on opportunities.
Examples of Jeskai Cards:
- Jeskai Elder: A
creature with Prowess that also allows you to draw and discard cards whenever
it deals combat damage, enhancing card selection and strategy.
- Jeskai Charm: A
versatile spell that offers three different modes: dealing damage, putting a
creature on top of its owner's library, or giving creatures +1/+1 and lifelink.
In summary, the Jeskai
clan combines the strategic thinking and control of blue, the aggressive
firepower of red, and the disciplined unity of white to create a faction that
excels in quick, precise strikes and adaptability. Their unique mechanic,
Prowess, and their thematic focus on martial and mystical prowess make them a
compelling and formidable presence in the Khans of Tarkir block.
3. Sultai
(Black-Green-Blue)
Sultai
(Black-Green-Blue):
The Sultai Brood, one of
the iconic wedges from the Khans of Tarkir block in Magic: The Gathering, is a
faction that combines the colors black, green, and blue. Sultai is known for
its ruthlessness, exploitation of resources, and manipulation of life and
death. The clan’s philosophy centers around power and survival, using any means
necessary to achieve their goals.
Theme and Flavor
- Ruthlessness and
Exploitation: The Sultai are unscrupulous and will use any means necessary to
gain an advantage, often exploiting the dead and the living alike.
- Decadence and Power:
The clan is characterized by its opulence and hunger for power, ruled by a
hierarchy of necromancers, naga, and ruthless leaders.
- Dragon's Fangs: In
Tarkir lore, the Sultai are symbolized by the fangs of the dragon, representing
their lethal and cunning nature.
Mechanic: Delve
The Delve mechanic allows
players to exile cards from their graveyard to reduce the mana cost of spells.
This ability epitomizes the Sultai’s philosophy of using every available
resource, even the dead, to fuel their ambitions.
Example Card:
- Treasure Cruise: This
powerful draw spell costs seven mana but has Delve, allowing players to
potentially draw three cards for just a single blue mana by exiling cards from
their graveyard.
Playstyle
Sultai decks focus on
filling the graveyard quickly to maximize the value of Delve and other
graveyard interactions. The strategy typically involves:
1. Graveyard Filling:
Using spells and abilities that mill cards into the graveyard, setting up for
powerful Delve spells and other graveyard synergies.
2. Resource Exploitation:
Leveraging the graveyard as a resource to cast powerful spells at a reduced
cost and reanimate key creatures.
3. Control Elements:
Utilizing blue’s counterspells, black’s removal, and green’s ramp and creatures
to control the board and maintain an advantage.
Key Cards
- Sidisi, Brood Tyrant: A
central figure of the Sultai clan, Sidisi creates Zombie tokens whenever
creatures are milled into the graveyard, exemplifying the Sultai’s graveyard
synergy.
- Tasigur, the Golden
Fang: A powerful creature with Delve that allows for card advantage by
returning cards from the graveyard to the hand.
- Sultai Charm: A
versatile card that offers options for removal, card draw, or
artifact/enchantment destruction, showcasing the flexibility and cunning of the
Sultai.
Strategy and Synergy
1. Graveyard Synergy:
Sultai decks thrive on filling the graveyard quickly and exploiting it through
Delve, reanimation, and other interactions. Cards like Satyr Wayfinder and
Commune with the Gods help populate the graveyard.
2. Powerful Spells:
Utilizing Delve to cast powerful spells like Dig Through Time or Hooting
Mandrills for a fraction of their mana cost.
3. Control and
Disruption: Combining blue’s control spells with black’s removal to disrupt
opponents’ strategies, while green provides powerful creatures and ramp.
Lore and Identity
The Sultai Brood is
deeply rooted in decadence and the pursuit of power at any cost. The clan’s
leaders, such as the naga and necromancers, use dark magic to control the
living and the dead. They are unscrupulous and manipulative, valuing strength
and cunning above all else.
Sultai society is
hierarchical and ruthless, with power concentrated in the hands of a few. The
naga, in particular, are known for their cruelty and ambition, using necromancy
and dark rituals to maintain control. This is reflected in their gameplay, where
graveyard manipulation and resource exploitation are key themes.
Sultai Philosophy
- Necromancy and
Exploitation: The Sultai utilize necromancy to turn death into a resource,
reanimating creatures and casting powerful spells using Delve.
- Resource Management: By
filling the graveyard and using it as an extension of their hand, Sultai
players can outlast and overpower opponents.
- Adaptability and
Cunning: Sultai decks are versatile, able to adapt to different situations and
exploit weaknesses in opponents’ strategies.
Examples of Sultai Cards:
- Gurmag Angler: A large
creature with Delve, demonstrating how the Sultai can summon powerful threats
by leveraging the graveyard.
- Sultai Soothsayer: This
creature helps fill the graveyard while providing card selection, enhancing the
Sultai’s resource management.
In summary, the Sultai
Brood combines the ambition and resourcefulness of black, the growth and power
of green, and the intellect and manipulation of blue to create a faction that
excels in exploiting resources, controlling the board, and outlasting opponents.
Their unique mechanic, Delve, and their thematic focus on necromancy and
decadence make them a compelling and formidable presence in the Khans of Tarkir
block.
4. Mardu
(Red-White-Black)
Mardu (Red-White-Black):
The Mardu Horde, one of
the iconic wedges from the Khans of Tarkir block in Magic: The Gathering,
combines the colors red, white, and black. Mardu is known for its speed,
aggression, and relentless assault, embodying the philosophy of swift and
decisive combat.
Theme and Flavor
- Speed and Aggression:
The Mardu are fierce warriors who value speed and aggressive tactics. They
believe in overwhelming their opponents quickly and decisively.
- Nomadic and Martial
Culture: The Mardu Horde is a clan of nomads and raiders, living a warrior’s
life and constantly on the move. They are like the wings of the dragon, swift
and relentless.
- Dragon’s Wings: In the
lore of Tarkir, the Mardu represent the wings of the dragon, symbolizing their
swift and relentless attacks.
Mechanic: Raid
The Raid mechanic rewards
players for being aggressive. If a creature attacked during your turn, Raid
abilities trigger, providing various benefits such as additional effects on
spells and creatures entering the battlefield.
Example Card:
- Mardu Hordechief: When
it enters the battlefield, if you attacked with a creature this turn, you get a
1/1 white Warrior creature token, showcasing how Raid rewards aggressive play.
Playstyle
Mardu decks focus on
fast, aggressive creatures and spells to apply pressure early and consistently.
The strategy typically involves:
1. Early Aggression:
Deploying low-cost, high-impact creatures to establish board presence and
pressure opponents from the start.
2. Raid Triggers:
Attacking frequently to trigger Raid abilities, gaining additional advantages
and maintaining momentum.
3. Direct Damage and
Removal: Utilizing red’s direct damage spells and black’s removal to clear the
way for attackers and finish off opponents.
Key Cards
- Zurgo Helmsmasher: A
powerful and indestructible creature that exemplifies Mardu’s aggressive
nature, becoming more dangerous as it attacks.
- Butcher of the Horde: A
versatile creature that can gain lifelink, haste, or vigilance by sacrificing
other creatures, providing flexibility and resilience.
- Mardu Charm: A
versatile spell that offers removal, token generation, or hand disruption,
showcasing Mardu’s adaptability in battle.
Strategy and Synergy
1. Aggressive Creatures:
Mardu decks thrive on deploying creatures that can attack early and often.
Cards like Goblin Rabblemaster and Mardu Woe-Reaper are examples of efficient
attackers.
2. Raid Benefits:
Utilizing Raid abilities to gain extra value from spells and creatures,
ensuring that attacking is always beneficial. Cards like Raider's Spoils
provide additional bonuses for attacking.
3. Direct Damage and
Control: Combining red’s direct damage spells like Lightning Strike with
black’s targeted removal like Murderous Cut to clear blockers and control the
board.
Lore and Identity
The Mardu Horde is
characterized by their nomadic and martial culture. They are a clan of raiders,
constantly on the move and living by the sword. The Mardu value speed,
strength, and relentless aggression, believing that the best defense is a swift
and decisive offense.
In Mardu society,
warriors are highly esteemed, and battle prowess is a key measure of worth.
Their tactics are direct and brutal, favoring fast strikes and overwhelming
force. This is reflected in their gameplay, where speed and aggression are
paramount.
Mardu Philosophy
- Swift and Decisive: The
Mardu believe in hitting hard and fast, using their speed and aggression to
overwhelm opponents before they can mount a defense.
- Warrior Ethos:
Strength, bravery, and martial skill are highly valued, with warriors at the
center of Mardu culture.
- Relentless Assault:
Mardu decks maintain constant pressure, using Raid triggers and aggressive
tactics to keep opponents on the defensive.
Examples of Mardu Cards:
- Chief of the Edge: A
creature that boosts the power of other Warrior creatures, enhancing the
effectiveness of Mardu’s aggressive strategies.
- Crackling Doom: A spell
that deals damage to each opponent and forces them to sacrifice their largest
creature, disrupting their defenses and maintaining Mardu’s offensive momentum.
In summary, the Mardu
Horde combines the aggression and direct damage of red, the efficiency and
martial discipline of white, and the ruthlessness and removal capabilities of
black to create a faction that excels in speed, aggression, and relentless assault.
Their unique mechanic, Raid, and their thematic focus on warrior culture and
swift strikes make them a compelling and formidable presence in the Khans of
Tarkir block.
5. Temur (Green-Blue-Red)
Temur (Green-Blue-Red):
The Temur Frontier, one
of the iconic wedges from the Khans of Tarkir block in Magic: The Gathering,
combines the colors green, blue, and red. Temur is known for its ferocity,
connection to nature, and primal strength, embodying the philosophy of survival
and the wild.
Theme and Flavor
- Ferocity and Savagery:
The Temur emphasize strength and survival of the fittest. They value raw power
and the primal force of nature.
- Shamanistic and Tribal
Culture: The Temur Frontier is a clan of shamans and warriors who live in
harmony with the wild, drawing strength from the natural world. They are like
the claws of the dragon, fierce and untamed.
- Dragon's Claws: In
Tarkir lore, the Temur represent the claws of the dragon, symbolizing their
ferocity and primal power.
Mechanic: Ferocious
The Ferocious mechanic
rewards players for controlling creatures with power 4 or greater. This ability
provides bonuses and additional effects on spells and abilities, showcasing the
Temur’s focus on powerful, impactful creatures.
Example Card:
- Savage Punch: A spell
that allows a creature to fight another creature, and if you control a creature
with power 4 or greater, it gains an additional bonus, exemplifying the
Ferocious mechanic.
Playstyle
Temur decks focus on
deploying large, powerful creatures and leveraging their strength to dominate
the battlefield. The strategy typically involves:
1. Ramp and Growth:
Utilizing green’s mana acceleration to quickly summon large creatures.
2. Powerful Creatures:
Playing creatures with high power to trigger Ferocious and control the board.
3. Combat Synergy:
Combining red’s combat tricks and blue’s manipulation to enhance the
effectiveness of their creatures in combat.
Key Cards
- Surrak Dragonclaw: A
powerful creature that prevents your creatures from being countered and grants
them trample, showcasing Temur’s focus on unstoppable force.
- Savage Knuckleblade: A
versatile and aggressive creature with multiple abilities that enhance its
power and survivability.
- Temur Charm: A flexible
spell offering three modes: fighting another creature, countering a spell, or
making creatures unblockable, highlighting the versatility of the Temur.
Strategy and Synergy
1. Ramp and Acceleration:
Temur decks often use green’s ramp spells like Rampant Growth and Kodama's
Reach to accelerate mana production and summon large threats quickly.
2. Ferocious Triggers:
Utilizing creatures like Polukranos, World Eater and Shaman of the Great Hunt
to ensure Ferocious is active, maximizing the power of their spells and
abilities.
3. Combat Superiority:
Combining red’s combat tricks and blue’s card draw and manipulation to dominate
in combat and maintain a steady flow of threats.
Lore and Identity
The Temur Frontier is
characterized by their deep connection to nature and their belief in survival
of the fittest. The clan’s shamans and warriors draw strength from the natural
world, channeling the primal forces of the wild to empower themselves. They
live a tribal and nomadic life, thriving in the harsh and untamed environments
of Tarkir.
In Temur society,
strength and ferocity are highly valued. The strongest warriors and shamans
rise to positions of leadership, and the clan’s culture revolves around proving
one’s might and survival skills. This is reflected in their gameplay, where
power and primal force are paramount.
Temur Philosophy
- Primal Strength: The
Temur believe in the raw power of nature and the importance of strength and
ferocity in survival.
- Harmony with Nature:
They draw power from their connection to the natural world, using shamanistic
magic to enhance their abilities.
- Survival of the
Fittest: In Temur culture, only the strong survive, and this philosophy is
reflected in their emphasis on powerful creatures and combat superiority.
Examples of Temur Cards:
- Yasova Dragonclaw: A
creature that can temporarily gain control of an opponent’s creature,
showcasing Temur’s ability to turn an opponent’s strength against them.
- Crater’s Claws: A
flexible damage spell that deals extra damage if Ferocious is active,
exemplifying Temur’s focus on powerful, impactful spells.
In summary, the Temur
Frontier combines the growth and power of green, the intellect and manipulation
of blue, and the aggression and combat prowess of red to create a faction that
excels in deploying large creatures, leveraging their strength, and dominating
the battlefield. Their unique mechanic, Ferocious, and their thematic focus on
primal strength and survival make them a compelling and formidable presence in
the Khans of Tarkir block.
here are the names of all
the four-color deck types in Magic: The Gathering:
1. Sans White
(Blue-Black-Red-Green) - Often referred to as "Yidris" in Commander.
Sans White
(Blue-Black-Red-Green) - Often referred to as "Yidris" in Commander:
The "Sans
White" color combination in Magic: The Gathering, also known as Yidris in
Commander, combines blue, black, red, and green while excluding white. This
combination is often associated with chaos, resource manipulation, and raw
power. The focus is on leveraging a blend of aggression, control, and ramp
strategies to dominate the battlefield.
Theme and Flavor
- Chaos and
Unpredictability: The absence of white, the color of order and law, allows the
other colors to embrace chaos and unpredictability. This can lead to dynamic
and explosive gameplay.
- Resource Manipulation:
Blue and black excel in card draw and graveyard interaction, while green ramps
mana and red brings direct damage and aggression. Together, they create
powerful resource manipulation.
- Raw Power and
Aggression: The combination of red's aggression, green's powerful creatures,
blue's control, and black's ruthlessness results in a deck that can overpower
opponents through sheer force and strategic manipulation.
Key Commander: Yidris,
Maelstrom Wielder
Yidris, Maelstrom Wielder
is a legendary creature that embodies the chaos and power of this color
combination. When Yidris deals combat damage to a player, spells you cast from
your hand gain Cascade until end of turn, which means that you get to cast
additional free spells from your deck.
Mechanic: Cascade
Cascade is a mechanic
that allows you to reveal cards from the top of your library until you reveal a
nonland card with a lower converted mana cost than the spell with Cascade. You
can cast that spell without paying its mana cost, then put the revealed cards
on the bottom of your library in a random order. This mechanic highlights the
unpredictable and explosive nature of the "Sans White" strategy.
Example Card:
- Maelstrom Wanderer: A
powerful creature with Cascade that also grants your creatures haste,
exemplifying the explosive potential of the color combination.
Playstyle
Sans White decks focus on
a blend of ramp, card draw, removal, and aggression to create a versatile and
powerful strategy. The key elements of this playstyle include:
1. Ramp and Mana
Acceleration: Utilizing green's ramp spells to accelerate mana production,
enabling the casting of large spells and multiple spells per turn.
2. Card Draw and
Manipulation: Leveraging blue's card draw and black's graveyard interaction to
maintain a steady flow of resources and options.
3. Aggressive and
Explosive Plays: Using red's direct damage and black's powerful creatures to
apply pressure and finish games quickly.
4. Cascade and Free
Spells: Utilizing Cascade and other mechanics to cast multiple spells in a
single turn, creating overwhelming board states.
Key Cards
- Yidris, Maelstrom
Wielder: As the commander, Yidris provides the crucial Cascade ability,
enabling explosive turns and overwhelming card advantage.
- Maelstrom Wanderer: A
creature with double Cascade and the ability to give creatures haste, making it
a powerful addition to any Sans White deck.
- Kroxa, Titan of Death's
Hunger: A potent black-red creature that can pressure opponents’ life totals
and disrupt their hand.
Strategy and Synergy
1. Mana Ramp: Utilizing
green's ramp spells like Cultivate and Kodama's Reach to accelerate mana
production and cast powerful spells early.
2. Card Advantage:
Leveraging blue's card draw spells like Rhystic Study and black's graveyard
interactions like Reanimate to maintain resource advantage.
3. Cascade Chains:
Building around Cascade effects to create chains of spells that can overwhelm
opponents. Cards like Bloodbraid Elf and Etherium-Horn Sorcerer can contribute
to this strategy.
4. Board Control:
Combining black's removal spells like Vraska's Contempt and red's direct damage
spells like Lightning Bolt to maintain control over the battlefield.
Lore and Identity
The "Sans
White" combination represents a departure from order and structure,
embracing chaos, power, and unpredictability. This is reflected in the lore of
Yidris, Maelstrom Wielder, who thrives on the tumultuous energies of the
Maelstrom. The absence of white means there is no emphasis on law, order, or
communal effort, allowing the remaining colors to fully express their chaotic
and aggressive tendencies.
Examples of Sans White
Cards:
- Kess, Dissident Mage: A
blue-black-red creature that allows you to cast instant and sorcery cards from
your graveyard, exemplifying the resource manipulation aspect of this color
combination.
- Leovold, Emissary of
Trest: A green-blue-black creature that restricts opponents’ card draw and
grants card advantage, showcasing the control and manipulation strengths of
these colors.
In summary, the
"Sans White" color combination, often associated with Yidris in
Commander, combines the raw power and chaos of red, the growth and resource
manipulation of green, the control and intellect of blue, and the ruthlessness
and ambition of black. This results in a versatile and explosive strategy that
leverages ramp, card draw, removal, and aggressive plays to dominate the
battlefield.
2. Sans Blue
(White-Black-Red-Green) - Often referred to as "Saskia" in Commander.
Sans Blue
(White-Black-Red-Green) - Often referred to as "Saskia" in Commander:
The "Sans Blue"
color combination in Magic: The Gathering, also known as Saskia in Commander,
combines white, black, red, and green while excluding blue. This combination
focuses on aggression, resilience, and synergy, leveraging the strengths of
each color to create a powerful and relentless strategy.
Theme and Flavor
- Aggression and Warfare:
The absence of blue, the color of intellect and manipulation, allows the other
colors to embrace direct action and combat. The strategy is characterized by
aggression, battlefield dominance, and swift victories.
- Resilience and
Strength: Combining the defensive and synergistic capabilities of white, the
ruthlessness of black, the aggression of red, and the power of green results in
a deck that is both resilient and formidable.
- Tribal and Unity: This
combination often emphasizes themes of unity and tribal warfare, where teamwork
and coordination lead to overwhelming force.
Key Commander: Saskia the
Unyielding
Saskia the Unyielding is
a legendary creature that embodies the aggressive and relentless nature of this
color combination. When Saskia enters the battlefield, you choose an opponent.
Whenever a creature you control deals combat damage to a player, it also deals
that much damage to the chosen player, effectively doubling your damage output
against a single target.
Mechanic: Combat Focus
Saskia decks often
emphasize mechanics and strategies that enhance combat efficiency and damage
output. This includes abilities that grant extra combat steps, pump effects,
and abilities that trigger on dealing combat damage.
Example Card:
- Warfare: Cards that
boost all your creatures or provide additional combat steps align well with the
aggressive strategy of Saskia decks.
Playstyle
Sans Blue decks focus on
a blend of aggressive creature strategies, efficient removal, and synergistic
effects to maintain pressure and dominate the battlefield. The key elements of
this playstyle include:
1. Aggressive Creatures:
Utilizing a mix of powerful, efficient creatures to maintain constant pressure
on opponents.
2. Synergy and Buffs:
Leveraging cards that boost your entire board or grant additional abilities to
creatures.
3. Removal and Control:
Using black's removal and red's direct damage to clear blockers and maintain an
aggressive tempo.
4. Resilience and
Recursion: Incorporating green's ramp and white's protection and recursion to
ensure sustained aggression.
Key Cards
- Saskia the Unyielding:
As the commander, Saskia directs your aggression towards a chosen opponent,
effectively doubling the damage dealt by your creatures.
- Kolaghan's Command: A
versatile spell that provides removal, recursion, and disruption, fitting the
aggressive and resilient nature of Sans Blue decks.
- Atarka's Command: A
flexible spell that can boost your creatures, deal direct damage, and provide
utility, enhancing the aggressive strategy.
Strategy and Synergy
1. Aggressive Creatures:
Sans Blue decks thrive on deploying creatures that can apply pressure early and
often. Cards like Goblin Rabblemaster and Kalitas, Traitor of Ghet provide
efficient and powerful threats.
2. Combat Synergy:
Utilizing cards that enhance combat effectiveness, such as Cathars' Crusade and
Purphoros, God of the Forge, to maximize damage output.
3. Removal and Control:
Combining black's targeted removal like Dismember and red's direct damage like
Lightning Bolt to clear blockers and disrupt opponents.
4. Resilience and
Recursion: Using green's ramp spells like Rampant Growth and white's recursion
like Sun Titan to maintain pressure and recover from setbacks.
Lore and Identity
The "Sans Blue"
combination represents a departure from the intellectual and manipulative
aspects of blue, embracing direct action, combat prowess, and raw strength.
This is reflected in the lore of Saskia the Unyielding, a fearsome warrior who
leads her forces with relentless aggression and strategic focus.
Saskia’s identity is
rooted in her role as a battlefield commander, directing the efforts of her
troops towards a single goal: the swift and decisive defeat of her enemies. Her
abilities and strategies emphasize unity, strength, and overwhelming force.
Sans Blue Philosophy
- Aggression and Warfare:
The absence of blue allows for a focus on direct combat and battlefield
dominance, leveraging the aggressive tendencies of red and black.
- Resilience and
Strength: White and green provide the resilience and power needed to sustain
aggressive strategies and recover from setbacks.
- Unity and Coordination:
Emphasizing tribal and synergy effects, the strategy often revolves around
boosting and coordinating creatures for maximum impact.
Examples of Sans Blue
Cards:
- Adriana, Captain of the
Guard: A creature that grants melee to other creatures, boosting their power
when attacking multiple opponents, fitting the aggressive and unified theme.
- Gahiji, Honored One: A
creature that encourages aggression by boosting the power of attacking
creatures, aligning with the strategy of applying constant pressure.
In summary, the
"Sans Blue" color combination, often associated with Saskia in
Commander, combines the aggression and direct damage of red, the efficiency and
resilience of white, the ruthlessness and removal capabilities of black, and
the power and ramp of green. This results in a versatile and powerful strategy
that leverages aggressive creatures, synergistic effects, and resilient tactics
to dominate the battlefield and overwhelm opponents.
3. Sans Black
(White-Blue-Red-Green) - Often referred to as "Atraxa" in Commander.
Sans Black
(White-Blue-Red-Green) - Often referred to as "Atraxa" in Commander:
The "Sans
Black" color combination in Magic: The Gathering, also known as Atraxa in
Commander, combines white, blue, red, and green while excluding black. This
combination emphasizes growth, strategy, and resilience, leveraging the
strengths of each color to create a balanced and powerful strategy.
Theme and Flavor
- Growth and Synergy: The
absence of black, the color of ambition and death, allows the other colors to
focus on positive growth, synergy, and strategic planning. This leads to a
gameplay style that values development and coordination.
- Resilience and
Protection: Combining the protective and synergistic capabilities of white, the
intellectual and control aspects of blue, the aggressive and dynamic nature of
red, and the ramp and power of green results in a deck that is both resilient
and formidable.
- Coordination and
Strategy: This combination often emphasizes themes of teamwork and
coordination, where strategic planning and synergy lead to powerful outcomes.
Key Commander: Atraxa,
Praetors' Voice
Atraxa, Praetors' Voice
is a legendary creature that embodies the synergy and growth potential of this
color combination. Atraxa has flying, vigilance, deathtouch, and lifelink, and
at the beginning of your end step, you proliferate, which means you can add
counters to any number of permanents or players that already have a counter.
Mechanic: Proliferate
Proliferate is a mechanic
that allows you to choose any number of permanents and/or players with counters
on them and give each one another counter of a kind already there. This ability
exemplifies the growth and synergy potential of the "Sans Black"
strategy.
Example Card:
- Vorel of the Hull
Clade: A creature that can double the number of each kind of counter on a
target artifact, creature, or land, showcasing the potential for exponential
growth.
Playstyle
Sans Black decks focus on
a blend of ramp, card draw, removal, and synergy to create a versatile and
powerful strategy. The key elements of this playstyle include:
1. Counter Synergy:
Utilizing various types of counters (e.g., +1/+1, loyalty, charge) and
leveraging proliferate to enhance the effectiveness of your permanents.
2. Resilience and
Protection: Using white's protective spells and blue's control elements to
maintain board presence and protect key assets.
3. Aggression and Growth:
Utilizing red's aggression and green's ramp to quickly build a powerful board
state.
4. Versatile Strategies:
Combining the strategic planning of blue and green's ramp to adapt to various
game states and outmaneuver opponents.
Key Cards
- Atraxa, Praetors'
Voice: As the commander, Atraxa provides proliferate and various combat
abilities, enhancing the synergy and growth potential of the deck.
- Doubling Season: An
enchantment that doubles the number of counters placed on permanents,
significantly boosting the power of proliferate strategies.
- Hardened Scales: An
enchantment that adds an extra +1/+1 counter whenever one would be placed on a
creature you control, amplifying counter-based strategies.
Strategy and Synergy
1. Counter Synergy: Sans
Black decks thrive on utilizing and enhancing counters, whether they be +1/+1
counters on creatures, loyalty counters on planeswalkers, or charge counters on
artifacts. Cards like Simic Ascendancy and Primal Vigor further amplify these
strategies.
2. Resilience and
Protection: Utilizing white's protection spells like Teferi's Protection and
blue's counterspells like Counterspell to safeguard your board and key pieces.
3. Aggression and Ramp:
Combining red's aggressive creatures and spells with green's ramp spells like
Cultivate and Kodama's Reach to quickly build a strong and threatening board.
4. Versatile Strategies:
Leveraging the flexibility of blue's card draw and green's creature-based ramp
to adapt to different game states and maintain pressure on opponents.
Lore and Identity
The "Sans
Black" combination represents a departure from the darker, more ambitious
aspects of black, focusing instead on growth, protection, and strategic
planning. This is reflected in the lore of Atraxa, Praetors' Voice, who
symbolizes unity and synergy among the Praetors.
Atraxa’s identity is
rooted in her role as a unifier and enhancer, bringing together different
elements and amplifying their strengths. Her abilities and strategies emphasize
growth, protection, and resilience.
Sans Black Philosophy
- Growth and Synergy: The
absence of black allows for a focus on positive growth and synergy, leveraging
the strengths of the other colors to create powerful and resilient strategies.
- Resilience and
Protection: White and blue provide the protection and control needed to
maintain board presence and safeguard key assets.
- Aggression and Ramp:
Red and green provide the aggression and ramp needed to quickly build a
powerful board state and apply pressure.
Examples of Sans Black
Cards:
- Nissa, Voice of
Zendikar: A planeswalker that generates tokens and adds +1/+1 counters to all
your creatures, fitting well with the proliferate and growth theme.
- Prime Speaker Zegana: A
creature that draws cards based on its power, which can be enhanced by various
counters, exemplifying the synergy and growth potential.
- Experiment Kraj: A
creature that can use the activated abilities of creatures with +1/+1 counters
on them, showcasing the potential for powerful synergies.
In summary, the
"Sans Black" color combination, often associated with Atraxa in
Commander, combines the protection and synergy of white, the intellect and
control of blue, the aggression and dynamic nature of red, and the growth and
ramp of green. This results in a versatile and powerful strategy that leverages
counter synergies, resilience, and strategic planning to dominate the
battlefield and outmaneuver opponents.
4. Sans Red
(White-Blue-Black-Green) - Often referred to as "Breya" in Commander.
Sans Red
(White-Blue-Black-Green) - Often referred to as "Breya" in Commander:
The "Sans Red"
color combination in Magic: The Gathering, also known as Breya in Commander,
combines white, blue, black, and green while excluding red. This combination
emphasizes control, resilience, and resource manipulation, leveraging the strengths
of each color to create a balanced and strategic approach to the game.
Theme and Flavor
- Control and
Manipulation: The absence of red, the color of chaos and impulsivity, allows
the other colors to focus on deliberate control, resource management, and
strategic play.
- Resilience and
Versatility: Combining white's protection, blue's counterspells, black's
removal and recursion, and green's ramp and power results in a deck that is
versatile and resilient.
- Resource Exploitation:
This combination often emphasizes themes of resource manipulation and
efficiency, making the most out of every card and action.
Key Commander: Breya,
Etherium Shaper
Breya, Etherium Shaper is
a legendary creature that embodies the versatility and resourcefulness of this
color combination. Breya creates two 1/1 blue Thopter artifact creature tokens
when she enters the battlefield and has abilities that can sacrifice artifacts
to deal damage, gain life, or give -4/-4 to a creature, showcasing the theme of
resource manipulation.
Mechanic: Artifact
Synergy
Breya decks often
emphasize artifacts and their interactions, using them as resources to fuel
powerful abilities and strategies. This synergy allows for a wide range of
flexible and potent plays.
Example Card:
- Mishra's Bauble: A
cheap artifact that draws a card and fits well with the artifact synergies in
Breya decks.
Playstyle
Sans Red decks focus on a
blend of control, card draw, removal, and resource manipulation to create a
versatile and powerful strategy. The key elements of this playstyle include:
1. Artifact Synergy:
Utilizing artifacts for various purposes, including ramp, card draw, and
triggering abilities.
2. Control Elements:
Using blue's counterspells and black's removal to maintain control over the
game and disrupt opponents.
3. Resilience and
Recursion: Incorporating white's protection and black's recursion to maintain
board presence and recover from setbacks.
4. Ramp and Growth:
Leveraging green's ramp spells to accelerate mana production and play powerful
spells and creatures.
Key Cards
- Breya, Etherium Shaper:
As the commander, Breya provides immediate board presence with her Thopters and
offers versatile abilities to control the game.
- Thopter Assembly: A
creature that produces Thopters and can return to your hand to be recast,
providing continuous value.
- Baleful Strix: An
artifact creature that draws a card and has deathtouch, fitting perfectly into
the control and resource manipulation strategy.
Strategy and Synergy
1. Artifact Synergy: Sans
Red decks thrive on using and manipulating artifacts. Cards like Sol Ring and
Thopter Spy Network enhance the deck’s capabilities.
2. Control and Removal:
Utilizing blue's counterspells like Mana Drain and black's removal spells like
Hero's Downfall to maintain control over the game.
3. Resilience and
Protection: Using white's protection spells like Teferi's Protection and
black's recursion spells like Animate Dead to safeguard your board and key
pieces.
4. Ramp and Efficiency:
Leveraging green's ramp spells like Cultivate and Kodama's Reach to accelerate
mana production and ensure a steady flow of powerful plays.
Lore and Identity
The "Sans Red"
combination represents a departure from the impulsive and chaotic aspects of
red, focusing instead on control, resource management, and strategic planning.
This is reflected in the lore of Breya, Etherium Shaper, who embodies resourcefulness
and versatility through her artifact-based abilities.
Breya’s identity is
rooted in her mastery of etherium and her ability to create and manipulate
artifacts to her advantage. Her abilities and strategies emphasize efficiency,
control, and the effective use of resources.
Sans Red Philosophy
- Control and
Manipulation: The absence of red allows for a focus on deliberate control and
strategic manipulation of resources.
- Resilience and
Versatility: White and black provide the protection, removal, and recursion
needed to maintain board presence and adapt to different game states.
- Artifact Efficiency:
Emphasizing the use of artifacts for ramp, card draw, and triggering powerful
abilities, showcasing the synergy between these colors.
Examples of Sans Red
Cards:
- Sphinx’s Revelation: A
spell that draws cards and gains life, fitting well with the control and
resource management aspects of this color combination.
- Mulldrifter: A creature
that draws cards and can be used for value, enhancing the card draw and
resource manipulation strategy.
- Kruphix, God of
Horizons: A creature that provides mana ramp and card draw, fitting into the
resilience and growth themes of Sans Red decks.
In summary, the
"Sans Red" color combination, often associated with Breya in
Commander, combines the protection and synergy of white, the intellect and
control of blue, the removal and recursion of black, and the ramp and growth of
green. This results in a versatile and powerful strategy that leverages
artifact synergies, control elements, and resource manipulation to dominate the
battlefield and outmaneuver opponents.
5. Sans Green
(White-Blue-Black-Red) - Often referred to as "Kynaios and Tiro" in
Commander.
Sans Green
(White-Blue-Black-Red) - Often referred to as "Kynaios and Tiro" in
Commander:
The "Sans
Green" color combination in Magic: The Gathering, also known as Kynaios
and Tiro in Commander, combines white, blue, black, and red while excluding
green. This combination emphasizes versatility, control, and resource
manipulation, leveraging the unique strengths of each color to create a
balanced and strategic approach to the game.
Theme and Flavor
- Political and
Diplomatic Play: The absence of green, the color of growth and nature, allows
the other colors to focus on diplomacy, control, and strategic manipulation.
This leads to a gameplay style that values interaction and political
maneuvering.
- Versatility and
Control: Combining white's protection, blue's counterspells and card draw,
black's removal and recursion, and red's aggression and direct damage results
in a deck that is both versatile and resilient.
- Resource Management:
This combination often emphasizes themes of resource management, card
advantage, and strategic interaction.
Key Commander: Kynaios
and Tiro of Meletis
Kynaios and Tiro of
Meletis is a legendary creature that embodies the political and
resource-sharing aspects of this color combination. At the beginning of your
end step, you draw a card and each player may put a land card from their hand
onto the battlefield. Then each opponent who didn’t gains 1 life. This promotes
a political style of play where you can benefit from alliances and resource
sharing.
Mechanic: Political and
Group Hug
Kynaios and Tiro decks
often emphasize political strategies and group hug mechanics, where the goal is
to create alliances and manipulate opponents into acting in ways that benefit
you. This can involve providing benefits to all players, but ensuring that you
gain the most advantage from these interactions.
Example Card:
- Howling Mine: An
artifact that allows each player to draw an additional card at the beginning of
their draw step, promoting card draw and interaction.
Playstyle
Sans Green decks focus on
a blend of card draw, removal, protection, and political maneuvering to create
a versatile and powerful strategy. The key elements of this playstyle include:
1. Card Advantage:
Utilizing blue's card draw and black's recursion to maintain a steady flow of
resources.
2. Control and Removal:
Using white's protection spells, blue's counterspells, and black's removal to
control the game and disrupt opponents.
3. Political Interaction:
Leveraging red's aggressive spells and the political nature of group hug
strategies to create alliances and manipulate the game state.
4. Versatile Strategies:
Combining the strengths of each color to adapt to various game states and
outmaneuver opponents.
Key Cards
- Kynaios and Tiro of
Meletis: As the commander, Kynaios and Tiro promote card draw and resource
sharing, creating opportunities for political play and alliances.
- Ghostly Prison: A white
enchantment that discourages opponents from attacking you, fitting well with
the control and protection strategy.
- Windfall: A blue spell
that forces all players to discard their hands and draw new cards, promoting
interaction and card advantage.
Strategy and Synergy
1. Card Advantage: Sans
Green decks thrive on card draw and resource manipulation. Cards like Rhystic
Study and Phyrexian Arena enhance the deck’s capabilities.
2. Control and Removal:
Utilizing blue's counterspells like Cryptic Command and black's removal spells
like Hero's Downfall to maintain control over the game.
3. Political Interaction:
Using cards like Varchild, Betrayer of Kjeldor and Disrupt Decorum to create
opportunities for alliances and manipulate the game state.
4. Versatile Strategies:
Leveraging white's protection spells like Teferi's Protection and red's
aggressive spells like Insurrection to adapt to different game states and
maintain pressure on opponents.
Lore and Identity
The "Sans
Green" combination represents a departure from the growth and natural
aspects of green, focusing instead on diplomacy, control, and strategic
manipulation. This is reflected in the lore of Kynaios and Tiro of Meletis, who
symbolize unity and resource sharing through political means.
Kynaios and Tiro’s
identity is rooted in their role as political leaders and diplomats, using
their influence to create alliances and maintain peace. Their abilities and
strategies emphasize card advantage, resource sharing, and political
maneuvering.
Sans Green Philosophy
- Political and
Diplomatic Play: The absence of green allows for a focus on diplomacy, resource
management, and political strategies.
- Versatility and
Control: White and blue provide the protection, card draw, and counterspells
needed to maintain control and adapt to different game states.
- Aggression and
Manipulation: Red and black provide the aggression and removal needed to
maintain pressure and manipulate opponents.
Examples of Sans Green
Cards:
- Nevinyrral's Disk: An
artifact that can destroy all artifacts, creatures, and enchantments, fitting
well with the control and board-clearing aspects of this color combination.
- Marchesa, the Black
Rose: A creature that provides recursion for your creatures and promotes
aggressive play, aligning with the political and manipulative theme.
- Toxic Deluge: A black
spell that allows you to pay life to give all creatures -X/-X until end of
turn, providing powerful board control.
In summary, the
"Sans Green" color combination, often associated with Kynaios and
Tiro in Commander, combines the protection and synergy of white, the intellect
and control of blue, the removal and recursion of black, and the aggression and
direct damage of red. This results in a versatile and powerful strategy that
leverages political interactions, card advantage, and control elements to
dominate the battlefield and outmaneuver opponents.
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